Dungeon Crawl Stone Soup version 0.34-a0-797-g625ee0ee30 (console) character file. Game seed: 16266675055669190599 68 Lysca the Conjurer (level 4, 30/30 HPs) Began as a Mothkin Conjurer on Oct 7, 2025. Got out of the dungeon alive. The game lasted 00:05:37 (1698 turns). Lysca the Conjurer (Mothkin Conjurer) Turns: 1698, Time: 00:05:37 Health: 30/30 AC: 2 Str: 8 XL: 4 Next: 1% Magic: 5/5 EV: 11 Int: 21 God: Gold: 133 SH: 0 Dex: 11 Spells: 1/8 levels left rFire . . . (100%) j - +2 dagger (speed) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of the acrobat Stlth ++ b - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: acrobat, wizardry (x1) @: flying A: antennae 2, big wings, low MP 3, auxiliary casting, safe spells, strenuous magic a: Inscribe Auxiliary Spell You escaped. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons g - a +0 spear h - a +0 sling j - a +2 dagger of speed (weapon) Missiles e - 3 poisoned darts i - 2 curare-tipped darts Armour a - a +0 robe (worn) Magical Staves c - a staff of fire Jewellery b - a ring of wizardry (worn) d - an amulet of the acrobat (worn) Scrolls c - 2 scrolls of butterflies {unknown} e - a scroll of fear {unknown} h - a scroll of fog {unknown} k - a scroll of identify {unknown} m - a scroll of acquirement {unknown} Potions g - a potion of magic d - 2 potions of enlightenment {unknown} f - a potion of heal wounds {unknown} j - 2 potions of curing {unknown} l - a potion of mutation {unknown} Skills: + Level 2.7 Dodging + Level 2.1 Stealth + Level 2.9 Spellcasting + Level 4.9 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 1% 2 c - Fulminant Prism Conj/Alch 6% 3d7 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 26% 2d7 3% 2 Iskenderun's Battlesphe Conj/Frge 13% 2d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 19% 4 Curse of Agony Necr 3% N/A 80% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have a pair of antennae on your head. Your large and strong wings let you fly. Your magical capacity is extremely low. (-30% MP) Your attacks and spells have a chance to cast an inscribed spell. You are immune to direct damage caused by your own spells. Your manual spellcasting speed is reduced. Message History You unwield your +0 short sword. Your hands tingle! j - a +2 dagger of speed (weapon) You drop a +0 short sword. There is a stone staircase leading down, spattered with blood here. You fly downwards. The endoplasm quivers. Found a scroll labelled RIERES EPES. There is a stone staircase leading up here. You hit the endoplasm. The endoplasm is moderately wounded. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You hit the endoplasm. You focus your ray upon the endoplasm. You kill the endoplasm! You have reached level 4! You feel stronger. This spell is extremely dangerous to cast! Memorise Fulminant Prism, consuming 4 spell levels and leaving 1? You stop channelling your searing ray. You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. Unknown command. (D) Dungeon Where to? (Tab/Enter - D:2 @ (x,y), ? - help) What level of the Dungeon? (default 2, ? - help) There is a stone staircase leading up here. You fly upwards. Level annotation: 1 runed translucent door, Crazy Yiuf There is a stone staircase leading down, spattered with blood here. You see here a hobgoblin skeleton. Magic restored. HP restored. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# #..###..........# # #.######...##..........# # #....................### ##..###############..# ##'##.[...........##'## ###...)......⌠..........### ##...⌠...........).....⌠...## ##........⌠.........⌠........## #.............................# #...⌠..........@..........⌠...## #.............................## ##........⌠.........⌠.....)..### ##...⌠.................⌠...## # ###.........(⌠..........### # #####.............##### #...############### #................# #.......#........# ###.##..##.################# There were no monsters in sight! Vanquished Creatures 3 gnolls (D:2) A dart slug (D:2) A ribbon worm (D:2) 6 endoplasms 2 hobgoblins 9 jackals 2 quokkas (D:2) 3 bats (D:1) A giant cockroach (D:1) 2 goblins 3 kobolds 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lysca the Mothkin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 74 | D:1 | Reached XP level 2. HP: 6/19 MP: 0/3 77 | D:1 | Learned a level 2 spell: Searing Ray 940 | D:2 | Reached XP level 3. HP: 21/24 MP: 4/4 1155 | D:2 | Noticed Crazy Yiuf 1643 | D:3 | Reached XP level 4. HP: 26/30 MP: 5/5 1648 | D:3 | Learned a level 4 spell: Fulminant Prism 1698 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, minivault_4 D:2: layout_loops_ring, uniq_crazy_yiuf_cottage D:3: layout_basic, interstate_on_off, roderic_lattice_a, uniq_terence, uniq_robin, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Dodging | | 2.7 Spellcasting | | 2.9 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 75 | || 75 Melee: Whip | 8 | || 8 Short sword | 64 | || 64 Dagger | 3 | || 3 Throw: Dart | 1 | || 1 Cast: Magic Dart | 64 | || 64 Searing Ray | 3 | || 3 Ability: Inscribe Auxiliar | 1 | || 1 Stab: Sleeping | 3 | || 3 Armour: Robe | 37 | || 37 Dodge: Dodged | 42 | || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1705 | 1244 | 461 | 0 | 840 | 3 | 568.3 | Dungeon | 1705 | 1244 | 461 | 0 | 840 | 3 | 568.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 863 daAuts D:1: 830 daAuts D:3: 10 daAuts