Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. MEIIAW the Conjurer (Octopode Conjurer) Turns: 90, Time: 00:01:56 Health: 11/11 AC: 1 Str: 6 XL: 1 Next: 20% Magic: 3/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.9 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Will you be the one to retrieve the transcendent Orb of Zot from the depths? Press ? for a list of commands and other information. Found a leather armour. Found a staircase leading out of the dungeon. Okay, then. There is a staircase leading out of the dungeon here. You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. You see here a +0 leather armour. You see here a +0 leather armour. Unknown command. You see here a +0 leather armour. Found an escape hatch in the floor. The goblin barely misses you. Found 3 boomerangs. The goblin closely misses you. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. You tentacle-slap the goblin but do no damage. You grab the goblin. You constrict the goblin. The goblin hits you with a +0 dagger. You barely miss the goblin. You squeeze the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse Things that are here: a +0 dagger; a goblin corpse Okay, then. You see here 3 boomerangs. You see here 3 boomerangs. Okay, then. You see here 3 boomerangs. You aren't carrying any scrolls. You see here 3 boomerangs. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. ##....... ##......... #.......... #.......... #.......... .>........ #########......... #.(.@...)......... #..........###### #..........### ##########...## ##..#..### #..###...##### #...[......... #..#####+##### #..#PPP#.#PPP# There are no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MEIIAW the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 Illustrated notes Action || total ---------------------------++------- Melee: Unarmed || 2 Constrict || 1 Tentacles || 1 Armour: Skin || 2 Dodge: Dodged || 2