MFarn1123 Level 1 of the Dungeon (1, -4, D:1) a hobgoblin skeleton (8, 0, D:1) a frilled lizard skeleton (16, 1, D:1) a jackal skeleton (17, 0, D:1) a +0 robe (17, 1, D:1) a jackal skeleton (17, 15, D:1) a rat skeleton (19, 30, D:1) a bat skeleton (20, 28, D:1) 3 stones a +0 short sword a kobold skeleton (24, 22, D:1) a ball python corpse (skeletalised by now) (28, 35, D:1) a +0 ring mail (33, 48, D:1) a rat corpse (skeletalised by now) (35, 24, D:1) a quokka skeleton (41, 20, D:1) a +0 whip a kobold skeleton (46, -1, D:1) a +0 scale mail (55, 4, D:1) a bat skeleton (55, 10, D:1) a ball python skeleton Level 2 of the Dungeon (4, -7, D:2) a bat corpse (skeletalised by now) (5, -6, D:2) 2 flux baubles (8, -4, D:2) a +0 spear (11, 6, D:2) a +0 club (13, 6, D:2) a ball python skeleton (24, 18, D:2) a hobgoblin corpse (skeletalised by now) (24, 26, D:2) an inkwell talisman (28, 30, D:2) a +1 heavy long sword (29, 7, D:2) 5 atropa-tipped darts (30, 17, D:2) a +0 whip a kobold skeleton (30, 19, D:2) a quokka skeleton a rat skeleton (38, 1, D:2) a +0 club a goblin skeleton a ball python skeleton (39, 1, D:2) a +0 short sword (40, 21, D:2) a +0 short sword a kobold corpse (skeletalised by now) (42, 7, D:2) an inkwell talisman Level 3 of the Dungeon [Shop] Wacuscharch's Distillery a potion of invisibility (unknown) (112 gold) a potion of enlightenment (70 gold) a potion of heal wounds (112 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) a potion of heal wounds (112 gold) a potion of heal wounds (112 gold) a potion of curing (42 gold) [Shop] Nobbekle's Jewellery Emporium a +6 ring of intelligence (unknown) (360 gold) an amulet of regeneration (unknown) (300 gold) a ring of flight (unknown) (175 gold) the ring of the Catamount {rElec MP+9 Dex+4 Slay-5 SInv} (256 gold) [ring of magical power] rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Dex+4: It affects your dexterity (+4). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). SInv: It lets you see invisible. a ring of wizardry (unknown) (300 gold) a ring of flight (unknown) (175 gold) the amulet "Gioveu" {Chemistry rC++ Str-4} (461 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rC++: It greatly protects you from cold. Str-4: It affects your strength (-4). a +5 ring of evasion (unknown) (360 gold) [Shop] Kiguejasm's Antique Weapon Boutique the +6 battleaxe of Indignation {drain, *Slow Fly rN+++ Int-5} (1550 gold) *Slow: It may slow you when you take damage. Fly: It grants you flight. rN+++: It renders you almost immune to negative energy. Int-5: It affects your intelligence (-5). It can be maximally enchanted to +9. The Shining One disapproves of the use of such an item. a +0 short sword (75 gold) a +0 broad axe (225 gold) a +0 flail (87 gold) a +0 war axe (87 gold) a +0 war axe (87 gold) a +0 dagger (50 gold) a +0 great sword (250 gold) a +0 dagger (50 gold) the +7 flail "Qej Laur" {concuss, rElec rPois Str-3 SInv} (1365 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Str-3: It affects your strength (-3). SInv: It lets you see invisible. It can be maximally enchanted to +9. a +0 trident (87 gold) [Shop] Qasaen's Antique Weapon Emporium a +0 broad axe (216 gold) a +2 antimagic trident (540 gold) a +0 hand axe (72 gold) a +0 dagger (48 gold) a +0 mace (72 gold) a +0 orcbow (96 gold) a +0 dagger (48 gold) (1, -3, D:3) a hobgoblin corpse (skeletalised by now) (4, -20, D:3) a +0 dagger a goblin skeleton (5, -17, D:3) 5 large rocks (6, -28, D:3) a +0 hand axe (7, 2, D:3) a +0 dagger (34, -37, D:3) a ball python skeleton (43, -25, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, -3, D:4) a quokka corpse (skeletalised by now) (3, -18, D:4) an adder skeleton (4, -13, D:4) a +0 sling (30, -20, D:4) a +0 ring mail (35, -33, D:4) a +0 ring mail (38, -10, D:4) a +0 dagger a +0 sling a goblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club an ogre skeleton (1, 0, D:5) an adder skeleton (8, 7, D:5) a +0 giant spiked club an ogre skeleton (12, 23, D:5) a +0 dagger a +0 robe (13, 23, D:5) a +0 short sword a +0 leather armour (17, 3, D:5) a hound corpse (skeletalised by now) (18, 15, D:5) a +0 robe the kobold skeleton of Pikel (19, -10, D:5) a +0 scale mail (19, -3, D:5) a +0 robe (19, 1, D:5) a +0 long sword (39, -3, D:5) a +0 short sword (41, 1, D:5) a +0 sling (41, 12, D:5) a +0 flail a +0 robe (41, 14, D:5) a +0 battleaxe a +0 robe (44, 22, D:5) a +1 spear of freezing a +0 robe Level 6 of the Dungeon (6, 16, D:6) a +0 chain mail (9, -5, D:6) a +0 war axe (17, 11, D:6) a +0 pair of gloves (19, 30, D:6) a +0 spear (20, 21, D:6) a +0 trident (21, 11, D:6) a +0 leather armour (21, 17, D:6) a +0 buckler (21, 20, D:6) an adder skeleton (22, 21, D:6) a +0 ring mail (24, 37, D:6) a +0 whip (25, 37, D:6) a +1 mace of protection a +0 scale mail a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (26, 12, D:6) a +0 falchion (33, 4, D:6) an iguana skeleton (34, -10, D:6) a +0 leather armour a +0 falchion a +0 mace a +0 scale mail a +0 flail an orc skeleton an orc skeleton an orc skeleton (35, 13, D:6) the inkwell talisman of Bysetaul {Rampage} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. (36, 35, D:6) a +0 sling (39, 3, D:6) a +0 whip a +0 chain mail an orc corpse (skeletalised by now) (53, -2, D:6) a +0 halberd Level 7 of the Dungeon [Shop] Vegorh Jevy's Distillery a potion of curing (33 gold) a potion of lignification (33 gold) a potion of attraction (33 gold) a potion of curing (33 gold) a potion of lignification (33 gold) a potion of cancellation (unknown) (88 gold) (0, 0, D:7) 4 large rocks (15, 11, D:7) a +0 short sword 2 stones (15, 12, D:7) a +0 club (16, 12, D:7) a +0 dagger a +0 short sword a curare-tipped dart a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (16, 13, D:7) a +0 dagger a kobold corpse (skeletalised by now) (17, 14, D:7) a +0 dagger a kobold corpse (skeletalised by now) (20, 20, D:7) a +0 falchion (26, -19, D:7) a +0 hand axe a +0 robe (27, -19, D:7) a +0 falchion a +0 robe (27, -16, D:7) a +0 hand axe a +0 robe (28, 12, D:7) a +0 ring mail (31, -31, D:7) a +0 dagger a +0 robe a kobold skeleton (31, -27, D:7) a hound skeleton (35, 14, D:7) a water moccasin corpse (skeletalised by now) (36, 12, D:7) a +0 giant club (36, 15, D:7) a +0 short sword an orc corpse (skeletalised by now) (37, 0, D:7) a wand of roots (9) (37, 2, D:7) a wand of light (7) (44, -30, D:7) a +0 flail (46, 14, D:7) a hound skeleton (47, 0, D:7) 10 gold pieces (47, 2, D:7) a potion of haste (47, 13, D:7) a +0 war axe a +0 plate armour (47, 14, D:7) an iguana skeleton (48, 0, D:7) 9 gold pieces (48, 2, D:7) 13 gold pieces (58, 7, D:7) a parchment of Ozocubu's Armour (62, 12, D:7) a +3 spear a gnoll skeleton (63, 13, D:7) a +0 whip a +0 leather armour (64, 13, D:7) a +0 flail a +0 club (64, 14, D:7) a +0 halberd a gnoll skeleton Level 8 of the Dungeon (4, 4, D:8) a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a gnoll skeleton an orc skeleton (5, 7, D:8) a yak skeleton (5, 19, D:8) a +0 whip an orc corpse (6, 19, D:8) a +2 antimagic short sword a +0 hand axe an orc corpse (7, 18, D:8) a +0 trident a +0 leather armour (20, -19, D:8) a +0 leather armour (24, -8, D:8) a +0 falchion (25, -6, D:8) a +0 quarterstaff (27, -18, D:8) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (31, -7, D:8) a bullfrog skeleton (31, -1, D:8) a rimehorn talisman (32, -10, D:8) a +0 battleaxe (35, 5, D:8) a +0 shortbow (37, -23, D:8) a +0 short sword (37, -17, D:8) a wyvern corpse (skeletalised by now) (39, 4, D:8) a bullfrog skeleton (39, 5, D:8) a wolf skeleton Level 1 of the Lair of Beasts (0, 0, Lair:1) a parchment of Vampiric Draining (3, 14, Lair:1) a potion of curing (8, 14, Lair:1) a cane toad corpse a yak corpse (11, 12, Lair:1) a cane toad corpse (11, 13, Lair:1) a bullfrog corpse (11, 14, Lair:1) a yak corpse (12, 11, Lair:1) a komodo dragon corpse