MFarn1123 Level 1 of the Dungeon [Shop] Ryh Tuf's Antique Weapon Shop a +0 mace (72 gold) a +0 great sword (240 gold) a +0 morningstar (144 gold) a +0 hand axe (72 gold) a +0 mace (72 gold) a +5 battleaxe of electrocution (1248 gold) a +0 short sword (72 gold) a +0 whip (60 gold) a +0 hand axe (72 gold) [Shop] Buubih's Armour Shoppe a +1 robe of willpower (180 gold) a +1 cloak of poison resistance (189 gold) a +0 robe (12 gold) a +0 leather armour (28 gold) the +2 robe "Pomim" {^Contam Harm Str-3 Stlth+} (152 gold) ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Str-3: It affects your strength (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 leather armour (28 gold) a +0 robe (12 gold) a +0 ring mail (56 gold) a +0 helmet (63 gold) a +0 pair of boots (63 gold) (0, 0, D:1) a ball python skeleton (2, 0, D:1) a hobgoblin skeleton (4, 1, D:1) a bat skeleton (7, -7, D:1) a +0 mace (8, 14, D:1) a stone a +0 whip a quokka skeleton (12, 22, D:1) a hobgoblin skeleton (23, -6, D:1) a +0 club (23, -5, D:1) a +0 whip (24, 4, D:1) a +0 falchion (26, 6, D:1) 5 stones a +0 whip (27, 5, D:1) a +0 robe (27, 6, D:1) a +0 leather armour (28, 12, D:1) a +0 ring mail (29, 5, D:1) a +0 club a goblin skeleton (30, 4, D:1) a bat skeleton (33, -3, D:1) a +0 dagger (33, -2, D:1) a frilled lizard skeleton a bat skeleton (34, 3, D:1) a jackal skeleton (34, 23, D:1) a rat corpse (skeletalised by now) (35, -8, D:1) an inkwell talisman (35, 3, D:1) a jackal skeleton (36, -8, D:1) a bat skeleton (38, -9, D:1) a hobgoblin skeleton (39, 13, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (6, 0, D:2) a hobgoblin skeleton (9, 1, D:2) a +0 whip a kobold skeleton (16, 29, D:2) a +0 robe (26, 9, D:2) a +0 whip (26, 36, D:2) a +0 leather armour (36, 27, D:2) a +0 club a +0 sling (46, -9, D:2) a +0 club a goblin corpse (skeletalised by now) (57, 13, D:2) a +0 club a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (4, 2, D:3) a frilled lizard skeleton (4, 17, D:3) a +0 club a goblin corpse (skeletalised by now) (4, 18, D:3) a +0 dagger a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (8, 32, D:3) a bat corpse (skeletalised by now) (9, 20, D:3) a ball python corpse (skeletalised by now) (25, 10, D:3) a +0 club a goblin skeleton (27, 34, D:3) a +0 leather armour (28, 3, D:3) a +0 quarterstaff (31, 6, D:3) a +0 robe (33, 20, D:3) a +0 dagger (46, 7, D:3) 3 stones a +0 dagger a kobold skeleton (46, 26, D:3) a +0 whip (63, 38, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 14, D:4) a parchment of Poisonous Vapours (12, 24, D:4) a +0 robe (13, -1, D:4) a quokka skeleton (14, -1, D:4) 7 poisoned darts a +0 whip (15, 4, D:4) a +0 barding (16, 3, D:4) a quokka skeleton (19, -4, D:4) a +0 hand axe (23, -7, D:4) an adder skeleton (23, 5, D:4) an iguana skeleton (26, 28, D:4) a hobgoblin skeleton (28, 11, D:4) a +2 sling of freezing (32, 15, D:4) an iguana skeleton (41, 18, D:4) a +0 giant club an ogre skeleton (49, 21, D:4) a +0 scale mail (50, 21, D:4) a +0 giant club an ogre corpse (skeletalised by now) Level 5 of the Dungeon (2, 10, D:5) a +0 flail an iguana skeleton an orc skeleton (3, 10, D:5) a +0 dagger a +0 club an orc skeleton (3, 30, D:5) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (4, 9, D:5) a +0 dagger a +0 chain mail an orc skeleton (4, 10, D:5) a +0 hand axe a +0 chain mail (12, 11, D:5) the +2 chain mail of the Hidden Vale {Rampage rPois} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. It can be maximally enchanted to +8. (12, 14, D:5) a +0 club (12, 32, D:5) a +0 robe (19, -5, D:5) an adder corpse (skeletalised by now) (22, -1, D:5) an adder corpse (skeletalised by now) (23, -10, D:5) a staff of fire (23, -6, D:5) a hound corpse (skeletalised by now) (24, -8, D:5) an adder corpse (skeletalised by now) (25, -8, D:5) an orc corpse (skeletalised by now) (53, 33, D:5) a fortress talisman Level 6 of the Dungeon (0, 0, D:6) a +0 mace (4, -28, D:6) a +0 spear (22, -40, D:6) a +0 spear (22, -39, D:6) a +0 flail (22, -33, D:6) a +0 long sword (23, -40, D:6) a +0 whip (26, -9, D:6) a +0 dagger a +0 robe an orc skeleton (27, -8, D:6) a +0 dagger an orc skeleton (28, -9, D:6) a +0 club a +0 leather armour a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (6, 2, D:7) a +0 leather armour (25, -15, D:7) a +1 short sword of freezing (34, -15, D:7) a +0 robe (35, -14, D:7) a +0 trident an orc corpse (skeletalised by now) (42, -7, D:7) a +0 dagger a +0 dagger (43, -9, D:7) a +0 whip a bullfrog corpse (skeletalised by now) (43, -8, D:7) a +0 whip (43, -7, D:7) a +0 short sword a +0 whip 6 stones (47, 13, D:7) 9 gold pieces (53, 18, D:7) 2 javelins (53, 19, D:7) 2 javelins the Ecumenical Temple