MGD1981 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 1, D:1) a +0 club a goblin skeleton (3, 4, D:1) a +0 spear (4, -30, D:1) a +0 club (4, -1, D:1) a ball python skeleton (5, -27, D:1) a +0 short sword a kobold skeleton (10, 5, D:1) a +0 club (10, 6, D:1) a ball python skeleton (10, 7, D:1) a +0 dagger (11, 7, D:1) a +0 club a goblin skeleton (12, -30, D:1) a +0 dagger a quokka skeleton a goblin skeleton a hobgoblin skeleton (12, 17, D:1) a ball python corpse (skeletalised by now) (20, 2, D:1) a +0 hand axe (21, 1, D:1) a +0 ring mail (23, -25, D:1) a +0 short sword of distortion a kobold skeleton (25, -24, D:1) a quokka skeleton (26, -29, D:1) a bat corpse (skeletalised by now) (27, -20, D:1) a +0 spear (37, -20, D:1) a +0 robe (43, 1, D:1) a rat corpse (skeletalised by now) (43, 2, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -2, D:2) a hobgoblin corpse (7, -1, D:2) a potion of curing (10, -6, D:2) 6 poisoned darts (20, 26, D:2) a +0 short sword (20, 36, D:2) a +0 pair of boots (30, 20, D:2) a ball python corpse