Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 6964861755607746397 35 MGD1981 the Shield-Bearer (level 3, -5/30 HPs) Began as a Formicid Fighter on Dec 23, 2024. Slain by Terence ... wielding a +2 flail of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:50 (1069 turns). MGD1981 the Shield-Bearer (Formicid Fighter) Turns: 1069, Time: 00:01:50 Health: -5/30 AC: 6 Str: 22 XL: 3 Next: 55% Magic: 3/3 EV: 16 Int: 7 God: Gold: 75 SH: 0 Dex: 13 Spells: 2/2 levels left rFire + + . a - melded +0 trident rCold + + . c - melded +0 buckler rNeg + + + b - melded +0 scale mail rPois ∞ (helmet unavailable) rElec + (cloak currently unavailable) rCorr + (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (amulet currently unavailable) Stlth + j - melded +5 ring of evasion HPRegen 0.25/turn (ring currently unavailable) MPRegen 0.08/turn %: no passive effects @: wisp-form (expiring), flying A: insubstantial, torment immunity, highly resistant, flying, poison immunity, no casting, permanent stasis, dig shafts and tunnels, tiny, (antennae 3), four strong arms a: no special abilities You were on level 2 of the Dungeon. You were an insubstantial wisp. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 trident (melded) Missiles g - 2 stones (quivered) Armour b - a +0 scale mail (melded) c - a +0 buckler (melded) Jewellery j - a +5 ring of evasion (melded) Scrolls e - a scroll of identify {unknown} f - a scroll of noise {unknown} Potions d - a potion of might h - a potion of attraction {unknown} i - a potion of berserk rage {unknown} k - a potion of haste {unknown} l - a potion of degeneration {unknown} Skills: + Level 3.6 Fighting * Level 2.7 Polearms + Level 3.6 Armour + Level 4.4 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 43% 1 Magic Dart Conj 0% 1d3 43% 1 Call Imp Summ 0% N/A 56% 2 Confusing Touch Hex 0% N/A 80% 3 Dispel Undead Necr 0% 3d6 99% 4 Blink Tloc Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are an insubstantial wisp. You are tiny and evasive. You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to unholy pain and torment. You are highly resistant to most damage types. (rF++, rC++, rN+++, rElec, rCorr) You are flying. You are immune to poison. You cannot cast spells. You are incapable of wielding weapons or throwing items. Your equipment is entirely melded. You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. ((You have a pair of large antennae on your head. (SInv))) Your four strong arms can wield two-handed weapons with a shield. Message History The stone hits Terence but does no damage. Terence zaps a wand. You turn into an insubstantial wisp. Your +0 trident melds into your body. Your +0 buckler melds into your body. Your +0 scale mail melds into your body. Your +5 ring of evasion melds into your body. You closely miss Terence. Terence hits you with a +2 flail of protection. You barely miss Terence. Terence misses you. You closely miss Terence. Terence completely misses you. You touch Terence but do no damage. Terence hits you with a +2 flail of protection! You touch Terence but do no damage. Terence hits you with a +2 flail of protection. You completely miss Terence. Terence closely misses you. You closely miss Terence. Terence barely misses you. You touch Terence but do no damage. Terence hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * Your transformation is almost over. Terence attacks as he pursues you! Terence hits you but does no damage. Terence attacks as he pursues you! Terence hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * You aren't carrying any items that you can evoke. You touch Terence. Terence is lightly wounded. Terence misses you. You aren't carrying any items that you can evoke. You touch Terence. Terence is lightly wounded. Terence hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * You touch Terence but do no damage. Terence is lightly wounded. Terence hits you with a +2 flail of protection. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #. #.†.......#.### #. #........##.# ##.#####.....#..#.######## .........................# ###..#........#...######.# ...[..........#.### #.# #####..#.....##.# #.# # #..##...###.#### #.# ##...#####..v@.# #.# #.........###.# ##.# # #.........# #.## #..# ## #..<.....# #..# #.## .# #........# ##.# #.# .#####........# #.# #.# ..............# #.# #.# ######........# #.###†# .#####...<......# #.....## You could see Terence. Vanquished Creatures A dart slug (D:2) 2 bats (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 4 goblins 6 hobgoblins 2 quokkas (D:1) 3 ball pythons 3 frilled lizards 2 kobolds 5 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MGD1981 the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 284 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 871 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1032 | D:2 | Noticed Terence 1068 | D:2 | HP: 1/30 [Terence/+2 flail of protection (3)] 1069 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic D:2: layout_rooms, uniq_terence Action || total ---------------------------++------- Melee: Trident || 83 Unarmed || 11 Throw: Stone || 2 Armour: Scale mail || 28 Skin || 9 Dodge: Dodged || 40 Block: Buckler || 14