Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11875979900773214200 15 MGD1981 the Magician (level 2, 0/22 HPs) Began as a Djinni Fire Elementalist on Dec 23, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:32 (192 turns). MGD1981 the Magician (Djinni Fire Elementalist) Turns: 192, Time: 00:01:33 Health: 0/22 AC: 2 Str: 6 (7) XL: 2 Next: 65% Gold: 36 EV: 11 Int: 13 (16) God: SH: 0 Dex: 12 (13) rFire + + . a - +1 dagger (elec) rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +1 dagger of electrocution (weapon) Armour c - a +0 robe (worn) Skills: + Level 1.0 Fighting + Level 2.6 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 6% 1 b - Scorch Fire 20% 2d5 9% 2 c - Volatile Blastmotes Fire/Tloc 20% 2d11 17% 3 d - Inner Flame Hex/Fire 10% N/A 17% 3 e - Flame Wave Conj/Fire 10% 2d6 50% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The foxfire hits the jackal but does no damage. The foxfire hits the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. x2 You are too injured to fight recklessly! You hit the jackal. Lightning courses through the jackal! You kill the jackal! The jackal barely misses you. Your Fighting skill increases to level 1! You hit the jackal but do no damage. The jackal bites you. x2 You hit the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal misses you. The jackal barely misses you. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal pauses to sniff the ground. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. You die... .............# .# .............# #..........## ##........## #.###.#### #......## ####.#..# #.##.# #.@h.# . ###hg## .. ##hJ#### ... #†..†.# ... ##.##.### h. #......##.# #...##..†.# #...##........# .....##......).# You could see an endoplasm, 3 jackals and a goblin. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 6 jackals (D:1) 4 bats (D:1) A kobold (D:1) 13 creatures vanquished. Vanquished Creatures (others) 33 foxfires (D:1) 33 creatures vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MGD1981 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | MGD1981 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 33 | D:1 | Reached XP level 2. HP: 12/22 MP: 0/0 184 | D:1 | Reached skill level 1 in Fighting 187 | D:1 | HP: 1/22 [jackal (1)] 192 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_rooms, wad_floor_pattern_untrapped Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.6 Stealth | | 1.5 Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 5 Dagger || 12 Cast: Foxfire || 21 Scorch || 1 Use: Potion || 1 Armour: Robe || 25 Dodge: Dodged || 38