Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 18037149981280755606 116 MGD1981 the Slasher (level 5, 0/41 HPs) Began as a Merfolk Gladiator on Jan 5, 2025. Slain by an orc wizard ... wielding a +1 dagger of venom (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:10 (1977 turns). MGD1981 the Slasher (Merfolk Gladiator) Turns: 1977, Time: 00:04:10 Health: 0/41 AC: 8 Str: 14 XL: 5 Next: 1% Magic: 5/5 EV: 13 Int: 7 God: Gold: 155 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . a - +2 long sword (freeze) rCold . . . (no shield) rNeg + . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - +4 ring of protection HPRegen 0.26/turn p - ring of positive energy MPRegen 0.09/turn %: no passive effects @: mighty, lethally poisoned (0 -> -21), hasted, very quick A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 155 gold pieces. Inventory: Hand Weapons a - a +2 long sword of freezing (weapon) l - a +0 sling Missiles d - 3 throwing nets e - a javelin g - 32 stones (quivered) j - 6 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Magical Staves i - a staff of alchemy Jewellery f - a +4 ring of protection (left hand) p - a ring of positive energy (right hand) Wands r - a wand of light (3) Scrolls h - a scroll of revelation {unknown} n - a scroll of fear {unknown} o - a scroll of identify {unknown} Potions m - a potion of heal wounds Skills: + Level 3.1 Fighting * Level 5.0 Long Blades + Level 2.7 Throwing + Level 4.8 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 65% 2 Lesser Beckoning Tloc 0% N/A 65% 2 Momentum Strike Conj/Tloc 0% 3d8 65% 2 Hailstorm Conj/Ice 0% 3d5 87% 3 Summon Ice Beast Ice/Summ 0% N/A 87% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Hoarfrost Cannonade Ice/Alch 0% 3d6/3d12 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Hellfire Mortar Fire/Erth 0% 3d11 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are more confused. You're too confused to move! You feel sick. Something hits you. You are more poisoned. You closely miss something. You feel very sick. Something hits you but does no damage. You are lethally poisoned! You're too confused to move! * * * LOW HITPOINT WARNING * * * You feel very sick. Something hits you but does no damage. You are more poisoned. It was a potion of heal wounds. You feel much better. You feel extremely sick. Something hits you. You are lethally poisoned! It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel less confused. You feel extremely sick. You hear some strange, mumbled words. Something tries to affect you, but you resist. It was a potion of haste. You feel yourself speed up. You feel extremely sick. Something completely misses you. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. You miss something. * * * LOW HITPOINT WARNING * * * You feel very sick. Something hits you but does no damage. You are more poisoned. You miss something. * * * LOW HITPOINT WARNING * * * You feel very sick. Something hits you. You die... ########## #.# #..# ## .........#####.######..# #. ####...................#########. #รท###.#.####.#######........... #.##.###.....# ###########. #.###.#.###### ########....... #....#)## #>.......###### #.#.##.# #####.#####..###### #.#.##.# #{@)..# #........ #.#.##.# #>##### ##.#.#### #.#.##.######.## #.#.#### #.#.......##...## ##.#..... #.####..........# ##.....### #.#######.##...## #..#...# #....# #.###.## #....#.# ####.# #.# ### #.#.##.# #.# #.# #.#....# There were no monsters in sight! Vanquished Creatures An orc wizard (D:3) An adder (D:2) 3 gnolls (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 2 endoplasms 7 goblins 7 hobgoblins 5 jackals (D:3) 3 kobolds 5 ball pythons 6 bats (D:1) 3 frilled lizards 2 rats (D:2) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MGD1981 the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 309 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 349 | D:1 | Reached skill level 4 in Long Blades 713 | D:2 | Reached XP level 3. HP: 25/28 MP: 3/3 980 | D:2 | Reached XP level 4. HP: 21/34 MP: 4/4 1874 | D:3 | Reached skill level 5 in Long Blades 1874 | D:3 | Reached XP level 5. HP: 19/41 MP: 5/5 1977 | D:2 | HP: 2/41 [poisoned by an orc wizard] 1977 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic D:2: layout_loops_ring, minmay_misc_feat_alley D:3: layout_loops_ring, uniq_natasha, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 5 | 5.0 Fighting | 3 | 3.1 Throwing | | 2.7 Dodging | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 97 | 46 || 143 Throw: Stone | | 4 || 4 Use: Potion | | 4 || 4 Armour: Leather armour | 76 | 34 || 110 Dodge: Dodged | 70 | 22 || 92