MGD1981 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (9, -17, D:1) a +0 dagger (11, -41, D:1) a rat corpse (skeletalised by now) (13, -4, D:1) a +0 dagger a bat skeleton (17, -27, D:1) a ball python skeleton (31, -48, D:1) a +0 short sword a kobold skeleton (33, -19, D:1) a frilled lizard skeleton (39, -37, D:1) a +0 club a hobgoblin skeleton (45, -39, D:1) a ball python skeleton (46, -38, D:1) a +0 club (48, -36, D:1) a bat skeleton (49, -16, D:1) a +0 ring mail (50, -12, D:1) a quokka corpse (skeletalised by now) (53, -18, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling a goblin skeleton (1, -2, D:2) a +0 mace a +0 animal skin a +0 helmet (2, 14, D:2) a +0 leather armour (6, -12, D:2) a +0 club (6, 17, D:2) a +0 scale mail the human corpse of Terence (8, -15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (16, -13, D:2) a bat corpse (skeletalised by now)