MGD1981 Level 1 of the Dungeon (1, 0, D:1) a +0 dagger (2, 0, D:1) a +0 dagger (7, -22, D:1) a +0 mace (7, -3, D:1) a +0 leather armour (10, 2, D:1) a bat corpse (skeletalised by now) (11, 8, D:1) a rat corpse (skeletalised by now) (13, -15, D:1) a bat skeleton (13, -6, D:1) a bat skeleton (14, -22, D:1) a quokka skeleton (14, -21, D:1) a quokka skeleton a rat skeleton (14, 8, D:1) a ball python corpse (skeletalised by now) (17, -19, D:1) a +0 dagger a goblin skeleton a ball python skeleton (36, -26, D:1) a +0 sling (44, -3, D:1) a ball python skeleton (48, 21, D:1) a +0 short sword a ball python corpse (skeletalised by now) (58, -15, D:1) a +0 dagger (58, 22, D:1) a +0 robe (63, 8, D:1) a ball python corpse (skeletalised by now) (64, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a book of Battle (7, 5, D:2) a ball python corpse (7, 12, D:2) a beast talisman (15, -1, D:2) a +2 rapier of draining (22, 14, D:2) an adder corpse (31, 19, D:2) a +0 club (32, 19, D:2) a +0 club a goblin corpse (35, 26, D:2) a +0 scale mail (44, 17, D:2) a potion of curing