MGD1981 Level 1 of the Dungeon (2, 6, D:1) a ball python corpse (skeletalised by now) (4, -25, D:1) a +0 dagger (4, -18, D:1) a +0 short sword (16, -13, D:1) a +0 club a goblin skeleton (29, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (48, -22, D:1) a rat corpse (skeletalised by now) (48, -17, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon [Shop] Tiyc's Weapon Emporium a +0 mace (42 gold) 4 datura-tipped darts (50 gold) a +2 trident of protection (226 gold) a +0 quarterstaff (70 gold) a +0 mace (42 gold) a +0 whip (35 gold) a +1 devious rapier (175 gold) a +1 double sword of holy wrath (778 gold) (0, 0, D:2) a +0 ring mail (11, 13, D:2) a rat corpse (skeletalised by now) (14, -4, D:2) a +0 falchion (18, -6, D:2) a +0 ring mail (20, 7, D:2) a human skeleton (22, 7, D:2) a +0 spear (22, 13, D:2) a bat skeleton (24, -7, D:2) a rat corpse (skeletalised by now) (33, -9, D:2) a +0 dagger (45, -16, D:2) a +0 club (54, -8, D:2) a rat skeleton Level 3 of the Dungeon [Shop] Umecranit's General Store a scroll of brand weapon (123 gold) a scroll of identify (26 gold) a parchment of Passwall (114 gold) a +0 chain mail (78 gold) a parchment of Forge Monarch Bomb (325 gold) a ring of flight (227 gold) a +0 spear (39 gold) a phial of floods (520 gold) (0, 0, D:3) a +0 mace (13, -19, D:3) an adder corpse (skeletalised by now) (17, -25, D:3) a +0 short sword (19, -10, D:3) a +0 sling (19, -1, D:3) a rat skeleton (24, 1, D:3) a +0 spear (40, -23, D:3) a rat corpse (skeletalised by now) (43, -6, D:3) a bat skeleton (45, -8, D:3) a +0 chain mail a +0 short sword (45, 6, D:3) a +0 short sword Level 4 of the Dungeon (6, 5, D:4) a parchment of Forge Blazeheart Golem (11, -10, D:4) a +0 club (12, -12, D:4) a +0 short sword a kobold skeleton (13, -37, D:4) a +0 short sword a kobold skeleton (13, -15, D:4) an adder skeleton (14, 2, D:4) a +0 dagger a +0 sling (31, -37, D:4) a +0 dagger a goblin skeleton (32, -37, D:4) a hobgoblin skeleton (36, 9, D:4) a +0 short sword (45, -30, D:4) a +0 scale mail (50, 3, D:4) an adder skeleton (51, 3, D:4) a black bear skeleton (57, -15, D:4) a +0 robe (64, -25, D:4) a river rat corpse (skeletalised by now) (69, 10, D:4) a +0 chain mail Level 5 of the Dungeon (3, -4, D:5) a +0 leather armour (12, 19, D:5) a +0 chain mail (13, 5, D:5) a +0 quarterstaff (16, 23, D:5) a water moccasin corpse (skeletalised by now) (19, 13, D:5) a +0 robe (29, 27, D:5) a +0 robe (36, -2, D:5) an adder corpse (skeletalised by now) (45, -4, D:5) a +0 robe (47, 34, D:5) a +0 dagger (47, 35, D:5) a +0 dagger (47, 38, D:5) a +0 club an orc skeleton (48, -5, D:5) 3 flux baubles Level 6 of the Dungeon (15, 5, D:6) a +0 club (16, 5, D:6) a +0 whip of draining a +0 halberd a gnoll skeleton (17, 5, D:6) a +0 robe a +0 club a gnoll skeleton (20, 5, D:6) a +0 flail a gnoll skeleton (25, 18, D:6) a +0 falchion (31, 24, D:6) a +0 scale mail (42, 11, D:6) a howler monkey skeleton (45, 14, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Mawejoub's Jewellery Shop an amulet of guardian spirit (unknown) (390 gold) a +6 ring of strength (unknown) (468 gold) a ring of protection from fire (325 gold) a ring of positive energy (unknown) (260 gold) an amulet of dissipation (unknown) (390 gold) a ring of willpower (325 gold) a ring of protection from cold (unknown) (325 gold) (0, 0, D:7) a +0 orcbow (7, -12, D:7) a +0 dagger a +0 falchion a +0 leather armour the goblin skeleton of Sprozz (17, 1, D:7) a +0 trident (17, 2, D:7) a +0 ring mail (18, -29, D:7) the barachi corpse of Jeremiah (skeletalised by now) (18, -27, D:7) a +0 club (18, -6, D:7) a water moccasin skeleton (33, 4, D:7) a +0 ring mail a +0 quarterstaff a +0 sling (39, -15, D:7) a +0 leather armour the elf skeleton of Duvessa (39, -13, D:7) a +0 spear a +0 robe a +0 dagger the elf skeleton of Dowan Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 robe (8, 7, D:8) a +3 halberd of freezing a +0 robe (9, 0, D:8) a +3 scimitar a +0 robe (9, 1, D:8) a +0 falchion a +0 robe (11, 20, D:8) a +0 great sword a +0 robe (15, 22, D:8) a black bear skeleton (16, 32, D:8) a +0 dagger a +0 robe (17, -26, D:8) a +0 whip (17, 3, D:8) a parchment of Swiftness (18, 27, D:8) a howler monkey corpse (skeletalised by now) (18, 30, D:8) a +0 dagger a +0 robe a +0 mace a +0 scale mail (26, 9, D:8) the maw talisman of Virtue {rF++} [maw talisman] rF++: It greatly protects you from fire. (26, 15, D:8) a +0 leather armour (32, 11, D:8) a +0 ring mail (35, -7, D:8) a water moccasin skeleton (42, 34, D:8) a +0 broad axe a +0 plate armour a +0 short sword an orc corpse (skeletalised by now) (43, 34, D:8) a +0 short sword (51, -16, D:8) a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) (52, -16, D:8) a +0 dagger a +0 robe (52, -13, D:8) a +0 whip (52, 7, D:8) a yak skeleton (52, 9, D:8) a yak skeleton (52, 10, D:8) a yak skeleton (52, 30, D:8) a +0 spear (52, 31, D:8) a +0 flail a +0 spear a +4 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (53, -16, D:8) a +0 whip an orc corpse (skeletalised by now) (61, 30, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Faling Usife's Fire Supplies a ring of protection from fire (325 gold) a +1 leather armour of fire resistance (182 gold) a ring of protection from fire (325 gold) a staff of fire (unknown) (325 gold) the Dissertation on Pyromania (442 gold) Spells Type Level a - Fireball Conjuration/Fire 5 b - Hellfire Mortar Fire/Earth/Forgecraft 7 Sucvathrais's Papyrus of the Summer (864 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Starburst Conjuration/Fire 6 c - Plasma Beam Fire/Air 6 d - Ignition Fire 8 +0 fire dragon scales (650 gold) a scroll of immolation (52 gold) [Shop] Gozag's Platinum Reserve the ring "Xuufeank" {Str+3 Int+6} (4930 gold) [ring of intelligence] Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). a +2 dagger of holy wrath (1560 gold) the amulet of Wonnutz {Chemistry Str+5} (4750 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Str+5: It affects your strength (+5). the serpent talisman of Bukel {SInv} (3900 gold) [serpent talisman] SInv: It lets you see invisible. the ring "Soryxia" {rF+ Will+ SInv} (3460 gold) [ring of see invisible] rF+: It protects you from fire. Will+: It increases your willpower. SInv: It lets you see invisible. the +4 whip "Seolal" {drain, rPois Int+3} (4200 gold) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +6 short sword of Grontol {devious, Str+3 Int+3} (5260 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring "Fokhlown" {+Blink Will+ rCorr Wiz} (5520 gold) [ring of wizardry] +Blink: It lets you blink. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. the +4 whip "Beetle's Funeral" {heavy, rElec rC+} (4550 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. the sanguine talisman of the Tundras {Rampage Str+3 Stlth+} (9900 gold) [sanguine talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. the ring "Huepp" {^Drain rF+ rN+ Will+ Dex+6} (5420 gold) [ring of dexterity] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). the +5 ring mail "Facuhet" {Rampage Dex+4} (4440 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +4 dagger of the Orange Skies {devious, rCorr Dex+2} (3880 gold) rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring of Joisapla {rPois AC+4 Str+2} (5140 gold) [ring of protection] rPois: It protects you from poison. AC+4: It affects your AC (+4). Str+2: It affects your strength (+2). the +3 buckler of the Arcane {Rampage rC++} (4400 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC++: It greatly protects you from cold. It cannot be enchanted further. the +1 sling of Guraikh {drain, ^Contam rPois rN+ Str+2} (2170 gold) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. the ring "Ceyteleang" {rPois rF+ rC+ Int+3} (4730 gold) [ring of poison resistance] rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). the +2 dagger of Purpose {venom, ^Drain rPois rN++ Int+2} (3270 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the ring "Ebok" {Fly rC+ Int+5} (4200 gold) [ring of flight] Fly: It grants you flight. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). the +2 robe of Neskiul {Will- Dex+5} (2420 gold) Will-: It decreases your willpower. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (0, 0, D:9) a +1 scimitar of flaming (3, -6, D:9) a +0 robe (6, -26, D:9) a +0 war axe (7, -54, D:9) a +0 robe a +2 dagger (8, -47, D:9) a -2 dagger of freezing (8, -43, D:9) a +0 robe (10, -53, D:9) a +0 robe a +0 short sword (11, -53, D:9) a +0 robe a +0 long sword (12, -41, D:9) a +0 glaive (19, -41, D:9) a +0 trident (21, -8, D:9) a +0 helmet of intelligence (23, -22, D:9) a +0 falchion (32, -41, D:9) a +0 dagger (47, -24, D:9) 4 large rocks (59, -15, D:9) a quill talisman (61, -11, D:9) a +0 hand axe a +0 dagger a +0 dagger a +0 robe a +0 giant club a +0 giant spiked club a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) (61, -8, D:9) a +0 falchion an orc corpse (skeletalised by now) Level 10 of the Dungeon [Shop] Qetem's General Store a +0 scale mail (60 gold) a phantom mirror (600 gold) a scroll of identify (30 gold) a parchment of Conjure Ball Lightning (375 gold) a ring of willpower (375 gold) a +0 spear (45 gold) a parchment of Polar Vortex (780 gold) a book of Wicked Creation (819 gold) a parchment of Blink (87 gold) a +0 shortbow (45 gold) (0, 0, D:10) a +0 flail (4, -9, D:10) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (5, -10, D:10) a +0 flail (6, -12, D:10) a yak skeleton a yak skeleton a yak skeleton (7, -3, D:10) a wolf skeleton (8, -4, D:10) a -2 halberd a +0 animal skin the gnoll skeleton of Grum (8, -1, D:10) a +0 club a +0 ring mail an orc skeleton (9, -2, D:10) a +0 whip a +0 club a +0 leather armour an orc skeleton (11, 5, D:10) a +0 short sword (19, -24, D:10) a komodo dragon skeleton (20, -24, D:10) a frilled lizard skeleton an iguana skeleton (35, -8, D:10) a +0 leather armour (35, 6, D:10) a +0 ring mail (36, -24, D:10) a +3 mace (48, 13, D:10) a +0 ring mail (49, -16, D:10) a +0 leather armour (51, -13, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) 13 gold pieces (1, 2, D:11) a parchment of Borgnjor's Vile Clutch (7, 2, D:11) 2 curare-tipped darts (8, 1, D:11) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (8, 2, D:11) a yak corpse (9, 2, D:11) 12 gold pieces a +0 dagger a +0 robe (10, 2, D:11) a +0 flail the Ecumenical Temple