Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 7046453003276694701 2 MacGhie the Conjurer (level 1, -2/13 HPs) Began as a Human Conjurer on Aug 31, 2025. Slain by a kobold ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:03 (86 turns). MacGhie the Conjurer (Human Conjurer) Turns: 86, Time: 00:02:03 Health: -2/13 AC: 2 Str: 7 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of curing {unknown} Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You kill the bat! Things that are here: a ring of magical power; a bat corpse The endoplasm attacks as it pursues you! The endoplasm closely misses you. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (heavily wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You don't have enough magic to cast this spell. You closely miss the kobold. The kobold hits you but does no damage. The kobold hits you with a +0 dagger. You die... *,* *,**#.***,* **+** *,* *,* #.* *,* **,,,** *,* #,*##.##*,# **,,,,,** **,** #.*#...##.#**,,,,,,,** **,,,*****##.##....#.##,,,,,,,,,* ,,,,,,,,,,............+,,,,,,,,,+ **,,,******#.........#*,,,,,,,,,* **,,* **##.#K######.......## **,* #..@.....###.....### *,* #..#####.####...#### ***,* #..* #.#####+#.... *,,,* #..#** #.#####.#.### *,*** #...,* #.#####.#.### *,* #.##.* #.#####.#.### *,* ##.##.###.####....### *,* #........)###........ **,* #.........####....### You could see a kobold. Vanquished Creatures An endoplasm (D:1) A bat (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MacGhie the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 86 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_loops_corners, wander_ebering_terrifying_dragon_lair Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 5 Use: Scroll || 1 Armour: Robe || 5 Dodge: Dodged || 3