Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 291813335186599952 143 MacLellan the Conjurer (level 5, -2/38 HPs) Began as a Draconian Conjurer on Jan 13, 2025. Shot with an arrow by a centaur (14 damage) ... on level 3 of the Dungeon. The game lasted 00:10:56 (2404 turns). MacLellan the Conjurer (Draconian Conjurer) Turns: 2404, Time: 00:10:57 Health: -2/38 AC: 6 Str: 9 XL: 5 Next: 4% Magic: 5/9 EV: 11 Int: 21 God: Gold: 160 SH: 0 Dex: 9 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 160 gold pieces. Inventory: Missiles g - 3 silver javelins Armour b - a +0 pair of boots (worn) Jewellery e - a ring of fire Scrolls c - a scroll of enchant weapon {unknown} f - 4 scrolls of identify {unknown} i - a scroll of enchant armour {unknown} Potions d - a potion of heal wounds {unknown} h - a potion of brilliance {unknown} j - a potion of attraction {unknown} Skills: - Level 1.8 Dodging - Level 1.8 Stealth + Level 3.2 Spellcasting * Level 5.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 3% N/A 36% 3 Ozocubu's Armour Ice 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Summon Forest Summ/Tloc 1% N/A 98% 5 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Manifold Assault Tloc 1% N/A 100% 7 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The magic dart hits the adder. The adder is almost dead. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You have reached level 5! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! A centaur comes into view. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! You start resting. A centaur is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 orcbow (87% to hit) The searing ray hits the centaur. The centaur is lightly wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur. The centaur is moderately wounded. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you but does no damage. The searing ray hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! You die... ######.P~~~~.# #.......~~~~~## #.# #..~~~~..# #.#####รท......###### #.##...............# #.##.##.##...#.....### #.##.##.#............. #..................### ##...@...##........# # #.#.###.##.####.### # #.#.# #.##.# #.# # ######.#c# #.##+# #.# # #........# #.........# ## #.###...## #......#### #. ##...# #..... ##. #....# ..... ####.. #..c......... +..... You could see a centaur. Vanquished Creatures A scorpion zombie (D:3) A hound zombie (D:3) A hound skeleton (D:3) 3 adders An adder skeleton (D:3) A dart slug (D:1) A ribbon worm (D:3) 10 ball pythons 5 bats 5 endoplasms A giant cockroach (D:1) 3 goblins 4 hobgoblins 4 jackals (D:1) 5 kobolds 4 quokkas 3 frilled lizards 5 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MacLellan the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 177 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 783 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1390 | D:2 | Learned a level 2 spell: Searing Ray 1523 | D:2 | Reached skill level 5 in Conjurations 1891 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/8 2327 | D:3 | Reached XP level 5. HP: 38/38 MP: 3/9 2391 | D:3 | Noticed a centaur 2404 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_loops_ring, minmay_pentomino_r2 D:2: layout_rooms, nicolae_titane D:3: layout_loops_corners, serial_undead, serial_undead_c, serial_undead_f, serial_undead_d, serial_undead_e, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.6 Spellcasting | 3 | 3.2 Dodging | | 1.8 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 57 | 21 || 78 Tailslap | 8 | 7 || 15 Punch | 2 | 1 || 3 Cast: Magic Dart | 78 | 24 || 102 Searing Ray | | 6 || 6 Use: Potion | | 1 || 1 Armour: Skin | 59 | 47 || 106 Dodge: Dodged | 49 | 25 || 74