Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 777035050151262053 42 MacLellan the Conjurer (level 3, 28/28 HPs) Began as a Draconian Conjurer on May 19, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:02:16 (1305 turns). MacLellan the Conjurer (Draconian Conjurer) Turns: 1305, Time: 00:02:17 Health: 28/28 AC: 6 Str: 11 XL: 3 Next: 35% Magic: 5/6 EV: 11 Int: 18 God: Gold: 96 SH: 0 Dex: 9 Spells: 5/6 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr + (50%) a - +0 pair of boots SInv . (no amulet) Will ..... b - ring of resist corrosion Stlth ++ c - ring of protection from fire HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Armour a - a +0 pair of boots (worn) Jewellery b - a ring of resist corrosion (worn) c - a ring of protection from fire (worn) d - a +6 ring of dexterity Scrolls c - a scroll of noise {unknown} e - a scroll of identify {unknown} h - a scroll of teleportation {unknown} Potions g - 2 potions of magic d - a potion of curing {unknown} f - a potion of mutation {unknown} j - a potion of moonshine {unknown} k - a potion of might {unknown} Skills: + Level 1.4 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 3% 2 Brom's Barrelling Bould Conj/Erth 10% 2d5 54% 4 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You struggle to detach yourself from the web. The ribbon worm bites you but does no damage. You disentangle yourself. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm but do no damage. You tail-slap the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is almost dead. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ribbon worm (almost dead, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. You hit the ribbon worm. You kill the ribbon worm! HP restored. There is a stone staircase leading up here. You encounter a kobold. It is wielding a +0 short sword. The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a leather armour. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a bat. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # †. #.########### #.......)...# #[.@...##.# ### #.####.##.# #.. # #.##.# #.# ##.####.##.########.# ...........<........# ......#.##.##.#.###.. .#.##.#.#..##..## ##. # #.#.#.###..# #. ###.##.#.#.###..## ##. There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 6 endoplasms (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) 2 bats A frilled lizard (D:1) 3 goblins (D:1) 2 kobolds 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MacLellan the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 6 | D:1 | Encountered a komodo dragon 6 | D:1 | Encountered a mana viper 6 | D:1 | Encountered a hound 7 | D:1 | Encountered a swamp drake 7 | D:1 | Encountered a polar bear 399 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 689 | D:1 | Reached skill level 1 in Fighting 1042 | D:2 | Reached XP level 3. HP: 28/28 MP: 0/6 1305 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic D:2: layout_loops_ring, hellmonk_ecumenical_altar_heavens_door, grunt_decor_junction Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.4 Conjurations | | 4.6 Action || total ---------------------------++------- Attack: Normal || 20 Melee: Unarmed || 20 Tailslap || 1 Cast: Magic Dart || 59 Armour: None || 12 Dodge: Dodged || 14