MacLellan Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, 5, D:1) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (5, 23, D:1) a +0 quarterstaff (6, 4, D:1) a +0 leather armour (6, 22, D:1) an orb of attunement (9, 23, D:1) a staff of conjuration (9, 31, D:1) a +0 mace (11, 5, D:1) a +0 mace (14, 29, D:1) a rat corpse (skeletalised by now) (21, 20, D:1) a rat skeleton (37, 26, D:1) a ball python corpse (skeletalised by now) (56, -16, D:1) a +0 dagger (64, 11, D:1) a +0 spear Level 2 of the Dungeon (10, -17, D:2) a +0 dagger (12, 10, D:2) a hobgoblin corpse (skeletalised by now) (13, -22, D:2) a frilled lizard corpse (skeletalised by now) (16, 22, D:2) a +0 dagger (17, 23, D:2) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (21, 17, D:2) a +0 hand axe (22, -4, D:2) an adder skeleton (32, -16, D:2) a +0 dagger 4 stones a kobold skeleton (32, -14, D:2) a +0 spear (38, -10, D:2) a +0 club (44, 15, D:2) a quokka skeleton (47, -21, D:2) an adder corpse (skeletalised by now) (47, -5, D:2) a +0 whip a quokka skeleton (61, 18, D:2) a bat skeleton (66, 29, D:2) a ring of resist corrosion (70, 2, D:2) a +0 robe (70, 10, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a maw talisman (10, 10, D:3) a +0 club (12, 10, D:3) a +1 devious dagger (13, 1, D:3) a +0 long sword (15, -2, D:3) a rat corpse (skeletalised by now) (19, -2, D:3) 14 gold pieces (20, -1, D:3) 3 scrolls of identify (21, 0, D:3) 11 gold pieces (30, 25, D:3) a rat skeleton (48, 7, D:3) a +0 dagger a +0 short sword a +0 leather armour a +0 flail an orc skeleton an orc skeleton a hobgoblin skeleton (62, 3, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (6, -4, D:4) a +0 long sword (6, 10, D:4) a +0 war axe (10, 7, D:4) a +0 dagger 8 poisoned darts (11, -21, D:4) 14 gold pieces (12, 7, D:4) a clockroach corpse (16, -18, D:4) a parchment of Sublimation of Blood (21, -6, D:4) a potion of berserk rage (21, 1, D:4) the +1 robe "Axibugol" {rElec Archmagi} rElec: It insulates you from electricity. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (22, -22, D:4) a +0 pair of gloves of stealth (unseen) (22, -15, D:4) a +0 dagger a +0 robe (22, -14, D:4) a quokka corpse (23, -14, D:4) a hound corpse (25, -8, D:4) a +0 leather armour (26, -20, D:4) a +0 short sword (26, 12, D:4) a parchment of Momentum Strike