MacLellan Level 1 of the Dungeon (1, -25, D:1) a frilled lizard skeleton (3, -38, D:1) a +0 dagger 5 stones (3, -28, D:1) a hobgoblin skeleton (3, -3, D:1) a +0 club a goblin skeleton (4, -5, D:1) a +0 flail (4, -4, D:1) a +0 club a stone a kobold skeleton (4, 13, D:1) a +0 helmet (16, -49, D:1) a rat corpse (skeletalised by now) (21, -35, D:1) a +0 club (24, -45, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, -36, D:1) a +0 whip 4 stones a kobold skeleton (26, -26, D:1) a +0 club (27, -37, D:1) a +0 whip (27, -35, D:1) a +0 club a goblin skeleton (30, -38, D:1) a +0 club a goblin skeleton (34, -14, D:1) an eel talisman (41, -11, D:1) a ball python corpse (skeletalised by now) (43, -10, D:1) a quokka corpse (skeletalised by now) (44, -10, D:1) a jackal corpse (skeletalised by now) (49, -22, D:1) a +0 whip of draining (58, -3, D:1) a bat corpse (skeletalised by now) (60, -3, D:1) a quokka corpse (skeletalised by now) (63, -11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard skeleton (0, 1, D:2) a +0 mace a +0 ring mail the human skeleton of Terence (21, 2, D:2) a +0 ring mail (26, -2, D:2) a staff of alchemy (27, 15, D:2) a +0 short sword a kobold corpse (skeletalised by now) (32, 3, D:2) a quokka corpse (skeletalised by now) (34, 10, D:2) a staff of air