Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 775556772251469137 46 MacLellan the Apothecary (level 3, -3/21 HPs) Began as a Poltergeist Alchemist on June 25, 2026. Slain by a sleepcap (7 damage) ... on level 1 of the Dungeon. The game lasted 00:03:33 (1255 turns). MacLellan the Apothecary (Poltergeist Alchemist) Turns: 1255, Time: 00:03:34 Health: -3/21 AC: 4 Str: 4 XL: 3 Next: 68% Magic: 6/6 EV: 6 Int: 19 God: Gold: 73 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . (100%) b - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: vertiginous, flying, trickster (+2 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +1 cloak (haunted) Scrolls c - a scroll of noise {unknown} d - a scroll of identify {unknown} e - a scroll of blinking {unknown} h - 2 scrolls of immolation {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.4 Spellcasting - Level 0.6 Conjurations + Level 1.4 Air Magic * Level 4.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 52% 1d2 11% 1 b - Mercury Arrow Conj/Alch 22% 2d6 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 10% N/A 34% 3 Gloom Hex/Necr 4% N/A 58% 3 Launch Clockwork Bee Frge 2% N/A 58% 3 Olgreb's Toxic Radiance Alch 18% N/A 41% 4 Sticky Flame Fire/Alch 10% 2d5 69% 4 Starburst Conj/Fire 1% 6d3 100% 6 Fulsome Fusillade Conj/Alch 5% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Aiming: Mercury Arrow (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (heavily damaged, chance to weaken: 100%) The glob of mercury hits the sleepcap but does no damage. The sleepcap looks weaker. You feel bolstered by spreading misfortune. The mercury splashes! The sleepcap is heavily damaged. The sleepcap closely misses you. You completely miss the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap releases spores at you but does no damage. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Sorry, you're not good enough to have a special ability. You have nothing you can fire or use right now. Unknown command. You don't have enough magic to cast this spell. Hit: b) +0 dagger Press: ? - help, Dir - move target Aim: a sleepcap (heavily damaged, weak, 98% to hit) Okay, then. Unknown command. Okay, then. The sleepcap is no longer weakened. It was a potion of moonshine. You feel tipsy. The sleepcap barely misses you. Magic courses through your body. The sleepcap releases spores at you! You die... ♣♣.......†# # ♣♣.........♣ # ♣..........♣ # ####.......÷..♣ ##..#######....♣♣ #....'..........♣ #....#..........♣♣ ##..#######......♣ ##'#ß......@....♣ #..#.......f...%♣ #..#.P.P.P..#..#♣ #..#..P.P...#..# #..#.P.P.P.ß#..# #..#........#..# #..#.P...P..#..# #'##ß...ß...##'# ##..##########..## You could see a sleepcap. Vanquished Creatures A gnoll (D:2) An adder (D:2) A dart slug (D:1) 4 endoplasms (D:1) 3 hobgoblins 2 quokkas (D:1) 3 ball pythons 3 bats (D:1) 4 frilled lizards (D:1) 3 goblins 4 kobolds 2 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MacLellan the Poltergeist Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 250 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 501 | D:1 | Reached skill level 1 in Air Magic 789 | D:1 | Reached skill level 4 in Alchemy 820 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1005 | D:1 | Learned a level 2 spell: Mercury Arrow 1006 | D:2 | Found Ciomm's Weapon Shop. 1255 | D:1 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic, minmay_tree_intersection, chequers_serial_rivers_room_b D:2: layout_rooms, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Air Magic | 1 | 1.4 Alchemy | 4 | 4.3 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.4 Conjurations | | 0.6 Action || total ---------------------------++------- Attack: Normal || 49 Melee: Unarmed || 4 Dagger || 45 Cast: Poisonous Vapours || 44 Mercury Arrow || 6 Drink: Moonshine || 1 Magic || 1 Stab: Sleeping || 1 Armour: None || 30 Dodge: Dodged || 33