Dungeon Crawl Stone Soup version 0.33.1-4-g5a2043f66b (webtiles) character file. Game seed: 11592218370217890444 56 Machijeff123 the Conjurer (level 3, -3/27 HPs) Began as a Draconian Conjurer on Sept 25, 2025. Slain by an ogre ... wielding a +0 giant spiked club (26 damage) ... on level 3 of the Dungeon. The game lasted 00:16:27 (1873 turns). Machijeff123 the Conjurer (Draconian Conjurer) Turns: 1873, Time: 00:16:27 Health: -3/27 AC: 5 Str: 15 XL: 3 Next: 69% Magic: 1/6 EV: 11 Int: 18 God: Gold: 105 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... c - +6 ring of strength Stlth ++ e - +4 ring of slaying HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Jewellery c - a +6 ring of strength (worn) e - a +4 ring of slaying (worn) Scrolls b - a scroll of identify d - 4 scrolls of noise {unknown} f - a scroll of vulnerability Potions a - a potion of magic g - a potion of invisibility {unknown} h - a potion of haste {unknown} Skills: * Level 0.8 Fighting - Level 1.7 Dodging - Level 1.8 Stealth * Level 1.5 Unarmed Combat * Level 2.1 Spellcasting * Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Zin Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History A quokka comes into view. Found 6 stones. The hobgoblin hits you but does no damage. A ribbon worm comes into view. You hit the hobgoblin. You kill the hobgoblin! An ogre comes into view. It is wielding a +0 giant spiked club. Found a mace. The ogre shouts! You see here a hobgoblin corpse. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (89% to hit) Out of range. Okay, then. The quokka twitches its whiskers. The quokka attacks as it pursues you! The quokka bites you. You hit the quokka but do no damage. The quokka bites you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (89% to hit) You focus your ray upon the ogre. The searing ray hits the quokka. You kill the quokka! The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. Without enough magic to sustain it, your Searing Ray dissipates. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #....########## #..........######## #...###..........() #...# #............ ##.## #............ #.# #............ #.# #.....=...... #.####............ #@Ow......†)...... ######............ #............ #............ ############# You could see an ogre and a ribbon worm. Vanquished Creatures An adder (D:3) A ribbon worm (D:2) 2 dart slugs 2 orcs (D:3) 2 endoplasms (D:2) 2 giant cockroaches 5 hobgoblins 2 jackals (D:1) 5 quokkas 3 ball pythons 4 bats A frilled lizard (D:3) 4 goblins 6 kobolds 2 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Machijeff123 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 440 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 1142 | D:2 | Learned a level 2 spell: Searing Ray 1415 | D:2 | Reached XP level 3. HP: 18/27 MP: 4/6 1482 | D:2 | Reached skill level 1 in Unarmed Combat 1561 | D:3 | Found a glowing silver altar of Zin. 1858 | D:3 | Noticed an ogre 1873 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_basic D:2: layout_rooms, uniq_crazy_yiuf_cottage D:3: layout_basic, mainiacjoe_overflow_paths Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 1 | 1.5 Fighting | | 0.8 Dodging | | 1.7 Stealth | | 1.8 Spellcasting | | 2.1 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 133 Tailslap || 20 Punch || 4 Cast: Magic Dart || 27 Searing Ray || 7 Use: Scroll || 6 Stab: Sleeping || 1 Armour: Skin || 104 Dodge: Dodged || 103