Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 17807427541448507119 0 Machijeff123 the Grave Robber (level 1, 10/10 HPs) Began as a Gargoyle Necromancer on Oct 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (29 turns). Machijeff123 the Grave Robber (Gargoyle Necromancer) Turns: 29, Time: 00:00:19 Health: 10/10 AC: 4 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg + . . b - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of immolation {unknown} Potions c - a potion of magic Skills: + Level 1.5 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 3.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 44% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 22% 2d8 9% 2 Vampiric Draining Necr 11% 2d6 17% 3 Animate Dead Necr 11% N/A 50% 4 Curse of Agony Necr 11% N/A 85% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Welcome, Machijeff123 the Gargoyle Necromancer. Are you destined to find the incredible Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the large door. There is a large open door here. As you open the gate, it creaks loudly! There is an open gate here. Found a scroll labelled GETEES TUU. d - a scroll labelled GETEES TUU Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# ###.# ...# #..# ### #..# .. #..# .# #..########.# #.@.........# ##.#######.## ...# #..# #.#### ##.# .. #######.# #. #⌠......# # ###~~~..#.# #.#####.#.# ##.'...'.#.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Machijeff123 the Gargoyle Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 29 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, minmay_misc_feat_more_columns