Dungeon Crawl Stone Soup version 0.34-a0-808-geb79459ac5 (webtiles) character file. Game seed: 10567582961451232583 59 MackTheMacaw the Conjurer (level 4, -3/35 HPs) Began as a Mothkin Conjurer on Nov 10, 2025. Slain by a gnoll bouda ... wielding a +0 whip (9 damage) ... on level 4 of the Dungeon. The game lasted 00:07:09 (403 turns). MackTheMacaw the Conjurer (Mothkin Conjurer) Turns: 403, Time: 00:07:10 Health: -3/35 AC: 6 Str: 7 XL: 4 Next: 3% Magic: 12/14 EV: 9 Int: 20 God: Gold: 49 SH: 0 Dex: 13 Spells: 4/7 levels left rFire + . . (50%) d - +0 dagger rCold . . . (100%) e - orb {Stardust} rNeg . . . (100%) f - +1 ring mail {rF+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + a - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.14/turn %: no passive effects @: weakened, on stardust cooldown, flying, hasted, very quick A: antennae 1, big wings, low MP 3, auxiliary casting, safe spells, strenuous magic a: Inscribe Auxiliary Spell You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour e - an orb of stardust (worn) f - a +1 ring mail of fire resistance (worn) Jewellery a - a ring of magical power (worn) Talismans b - a quill talisman Scrolls c - a scroll of identify {unknown} d - a scroll of vulnerability {unknown} e - 2 scrolls of teleportation {unknown} Potions g - a potion of magic Skills: - Level 3.0 Fighting + Level 1.2 Short Blades - Level 2.0 Dodging - Level 1.4 Stealth - Level 2.1 Spellcasting - Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 9% 1 b - Searing Ray Conj 38% 2d5 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 86% 3 Passwall Erth 2% N/A 86% 3 Fulminant Prism Conj/Alch 5% 3d7 92% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 92% 4 Forge Lightning Spire Air/Frge 2% 3d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Your large and strong wings let you fly. Your magical capacity is extremely low. (-30% MP) Your attacks and spells have a chance to cast an inscribed spell. You are immune to direct damage caused by your own spells. Your manual spellcasting speed is reduced. Message History The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda closely misses you. You bump into the rock wall. The gnoll bouda barely misses you. You hit the gnoll bouda but do no damage. The gnoll bouda is moderately wounded. The gnoll bouda hits you with a +0 whip. You're too confused to move! The gnoll bouda hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You hit the gnoll bouda. The gnoll bouda is heavily wounded. The gnoll bouda hits you with a +0 whip. You bump into the rock wall. The gnoll bouda barely misses you. You hit the gnoll bouda but do no damage. The gnoll bouda is heavily wounded. You feel less invigorated. You feel less confused. The gnoll bouda hits you with a +0 whip. It was a potion of haste. You feel yourself speed up. The gnoll bouda barely misses you. You closely miss the gnoll bouda. The gnoll bouda is heavily wounded. Your attacks no longer feel as feeble. The gnoll bouda hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (heavily wounded, 81% to hit) You focus your ray upon the gnoll bouda. The searing ray hits the gnoll bouda. The gnoll bouda is heavily wounded. (Press . to maintain the ray.) The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda hits you with a +0 whip! You die... ##.##...##. # #.#...#..# ..## #......... #...# #.#...#... #..##.##.##.#. #..........## ###...####.. ### ##..## #### #@## ##..# ##j#######..## #...........# ##............... #..####.....#### #...# ####.## ###.. .# ##.# .# ## ## You could see a gnoll bouda. Vanquished Creatures A jelly (D:4) An adder (D:4) 2 ufetubi (D:4) A dart slug (D:2) An endoplasm (D:4) A hobgoblin (D:3) 3 ball pythons A frilled lizard (D:1) A goblin (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MackTheMacaw the Mothkin Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 117 | D:2 | Reached skill level 1 in Fighting 210 | D:3 | Reached XP level 2. HP: 21/21 MP: 3/3 305 | D:4 | Learned a level 2 spell: Searing Ray 346 | D:4 | Reached XP level 3. HP: 17/29 MP: 4/4 365 | D:4 | Reached skill level 1 in Short Blades 365 | D:4 | Reached XP level 4. HP: 23/35 MP: 3/5 381 | D:5 | Entered Level 5 of the Dungeon 403 | D:4 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_basic D:2: layout_rooms, basic_altar, minmay_misc_feat_four_crosses, uniq_robin, uniq_crazy_yiuf_cottage, uniq_sigmund D:3: layout_basic, solitary_fountain D:4: layout_layer_cave, hangedman_decor_clover_reticule, guppyfry_early_orc_mine D:5: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 3 | 3.0 Short Blades | 1 | 1.2 Dodging | | 2.0 Stealth | | 1.4 Spellcasting | | 2.1 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | 10 || 16 Melee: Dagger | 5 | 10 || 15 Unarmed | 1 | || 1 Cast: Magic Dart | 18 | 2 || 20 Searing Ray | 2 | 2 || 4 Ability: Inscribe Auxiliar | 1 | || 1 Drink: Haste | | 1 || 1 Ambrosia | | 1 || 1 Armour: Ring mail | 12 | 14 || 26 Dodge: Dodged | 13 | 5 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 408 | 408 | 0 | 0 | 0 | 5 | 81.6 | Dungeon | 408 | 408 | 0 | 0 | 0 | 5 | 81.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 169 daAuts D:1: 115 daAuts D:2: 74 daAuts D:3: 42 daAuts D:5: 5 daAuts