MackTheMacaw Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, 2, D:1) a +0 club a +0 club a frilled lizard corpse (skeletalised by now) (4, -8, D:1) a +0 short sword (6, -3, D:1) a +0 leather armour (7, 9, D:1) a +0 ring mail (14, 20, D:1) a +0 club (34, 7, D:1) a +0 whip (35, 8, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (37, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (2, 3, D:2) a frilled lizard corpse (skeletalised by now) (24, 4, D:2) a +0 robe (43, 3, D:2) a +0 leather armour (52, -6, D:2) a +0 dagger (54, -6, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, 6, D:3) a +0 flail a +0 scale mail the human corpse of Terence (4, 2, D:3) a quokka corpse (10, 8, D:3) a +0 long sword Level 4 of the Dungeon [Shop] Sevufoaj's Armour Shoppe a +0 ring mail (48 gold) an orb of mayhem (108 gold) a +0 chain mail (72 gold) the +2 pair of gloves of an ice cave {rC+ Int+5 Dex-4 Stlth+} (400 gold) rC+: It protects you from cold. Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 robe (10 gold) a +0 ring mail (48 gold) a +1 ring mail of willpower (192 gold) (0, 0, D:4) an inkwell talisman (1, 7, D:4) a +0 club a goblin corpse (2, -6, D:4) a +0 dagger a goblin corpse (11, -11, D:4) a ribbon worm corpse (11, 13, D:4) a +0 hand axe (15, 6, D:4) an atropa-tipped dart