MaddyTheMadmiral Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (11, 38, D:1) a +0 dagger (13, 0, D:1) a bat corpse (skeletalised by now) (19, 13, D:1) a +0 whip (29, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, 24, D:1) a jackal skeleton (36, 12, D:1) a +0 dagger (36, 21, D:1) a rat skeleton a hobgoblin skeleton a jackal skeleton (37, 40, D:1) a +0 club a goblin skeleton (42, 2, D:1) a +0 dagger (43, 41, D:1) a hobgoblin skeleton (46, 29, D:1) a +0 short sword a kobold corpse (skeletalised by now) (46, 32, D:1) a bat skeleton (51, 35, D:1) a hobgoblin corpse (skeletalised by now) (51, 38, D:1) a +1 helmet (52, 19, D:1) a quokka corpse (skeletalised by now) (56, 19, D:1) a quokka corpse (skeletalised by now) (61, 13, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (0, 7, D:2) a +0 ring mail (0, 28, D:2) a quokka skeleton (1, 1, D:2) a +0 ring mail (4, 19, D:2) a +0 dagger (6, -3, D:2) a quokka corpse (skeletalised by now) (9, 27, D:2) a +0 robe (11, 30, D:2) a +0 mace (13, -5, D:2) a +0 spear (19, 17, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (19, 18, D:2) a ball python corpse (skeletalised by now) (21, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (30, 5, D:2) a rat skeleton (33, 20, D:2) a frilled lizard skeleton (36, 22, D:2) a +0 short sword (37, 15, D:2) a +0 halberd (40, 6, D:2) a +0 chain mail (42, 7, D:2) a +0 spear (42, 8, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, 6, D:3) a +0 whip (5, 34, D:3) a +0 short sword (12, 33, D:3) a quokka skeleton (23, 13, D:3) a +0 scale mail (24, 37, D:3) a +0 whip of draining (24, 42, D:3) a +0 dagger a goblin skeleton (25, 40, D:3) an adder skeleton (25, 41, D:3) a +0 club (27, 40, D:3) a +0 short sword (32, 30, D:3) a frilled lizard corpse (skeletalised by now) (35, 9, D:3) a +0 dagger a goblin skeleton (35, 11, D:3) a +0 dagger (42, -6, D:3) a +0 dagger (59, 14, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Baxte's Book Boutique a book of Weapons (308 gold) a book of Touch (242 gold) a book of Conjurations (220 gold) a book of Geomancy (220 gold) a book of Minor Magic (176 gold) a book of Scorching (330 gold) a book of Sloth (352 gold) the Unrestrained Analects (484 gold) a book of Spontaneous Combustion (418 gold) a book of the Hunter (286 gold) [Shop] Ykimif's Antique Weapon Emporium a +0 flail (87 gold) a +1 antimagic glaive (662 gold) the +3 quarterstaff of the Grave {flame, rF+ Will+ Stlth+} (1115 gold) rF+: It protects you from fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. a +0 mace (75 gold) a +0 short sword (75 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (1590 gold) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. a +0 war axe (87 gold) a +1 sling of draining (242 gold) [Shop] Tegiej's Magic Scroll Shoppe a scroll of enchant armour (105 gold) a scroll of fear (56 gold) a scroll of acquirement (728 gold) a scroll of immolation (56 gold) a scroll of blinking (105 gold) a scroll of teleportation (42 gold) [Shop] Vyley's Antique Weapon Emporium a +0 heavy glaive (369 gold) a +0 falchion (81 gold) a +0 scimitar (108 gold) the +6 demon blade of Checkmate {drain, Fly Str+3} (1954 gold) Str+3: It affects your strength (+3). Fly: It grants you flight. a +0 trident (94 gold) the +4 rapier "Noof" {venom, Fly rCorr Int+5} (1350 gold) Int+5: It affects your intelligence (+5). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. a +0 long sword (94 gold) a +0 club (27 gold) (0, 0, D:4) a +0 shortbow (1, -7, D:4) a +0 dagger (1, -5, D:4) a +2 dagger of electrocution a +0 mace a +0 animal skin a +0 helmet a +0 dagger a goblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (1, -1, D:4) a +0 dagger a goblin corpse (skeletalised by now) (1, 3, D:4) a +0 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (2, -41, D:4) 3 poisoned darts (3, -22, D:4) a +0 leather armour (4, -8, D:4) a +0 dagger a +0 robe (5, -8, D:4) a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe an orc skeleton (15, -47, D:4) a +0 dagger a kobold corpse (skeletalised by now) (17, -29, D:4) a +0 dagger (23, -8, D:4) an adder skeleton (34, -9, D:4) a +0 whip a kobold corpse (skeletalised by now) (36, -23, D:4) a +0 ring mail (39, -31, D:4) a +0 dagger (42, -40, D:4) a +0 robe (43, -37, D:4) 3 scrolls of vulnerability (63, -40, D:4) a +0 hammer Level 5 of the Dungeon [Shop] Karujoin's Antique Weapon Shop a +0 dagger (48 gold) a +0 war axe (84 gold) a +0 mace (72 gold) a +0 mace (72 gold) a +0 club (24 gold) a +0 falchion (72 gold) a +0 trident (84 gold) the +10 hand axe of Internal Strife {freeze, ^Contam rN+ Dex+5} (1716 gold) Dex+5: It affects your dexterity (+5). rN+: It protects you from negative energy. ^Contam: It causes magical contamination when unequipped. the +1 hand axe of the Establishment {elec, rF+ rCorr SInv} (871 gold) rF+: It protects you from fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (0, 0, D:5) 3 scrolls of teleportation (5, 1, D:5) a +0 pair of gloves (13, 5, D:5) a +0 dagger (13, 7, D:5) 13 gold pieces (25, 0, D:5) an iguana corpse (25, 2, D:5) a howler monkey corpse