Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16271075912648165230 91 MaddyTheMadmiral the Magician (level 4, -8/32 HPs) Began as a Djinni Air Elementalist on Feb 28, 2025. Mangled by a crocodile (14 damage) ... in a sewer. The game lasted 00:08:08 (1711 turns). MaddyTheMadmiral the Magician (DjAE) Turns: 1711, Time: 00:08:09 Health: -8/32 AC: 2 Str: 7 XL: 4 Next: 87% Gold: 99 EV: 12 Int: 18 God: SH: 0 Dex: 14 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 99 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of amnesia {unknown} d - 2 scrolls of teleportation {unknown} g - a scroll of revelation i - 2 scrolls of brand weapon {unknown} Potions c - 2 potions of invisibility {unknown} e - a potion of enlightenment f - a potion of curing {unknown} j - 2 potions of heal wounds {unknown} k - a potion of brilliance {unknown} l - a potion of haste {unknown} Skills: + Level 1.6 Fighting + Level 3.4 Dodging - Level 2.0 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 64% 1d7 3% 1 b - Static Discharge Conj/Air 32% 3-5/arc 5% 2 c - Swiftness Air 16% N/A 11% 3 d - Airstrike Air 8% 2d(2-18) 34% 4 e - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Makhleb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (water, moderately wounded, 64% to hit) The zap misses the crocodile. * * * LOW HITPOINT WARNING * * * Okay, then. You are too injured to fight recklessly! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded, 64% to hit) The zap hits the crocodile. The crocodile is heavily wounded. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (heavily wounded, 64% to hit) The zap hits the crocodile. The crocodile is heavily wounded. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (heavily wounded, 64% to hit) The zap hits the crocodile. The crocodile is heavily wounded. * * * LOW HITPOINT WARNING * * * The crocodile bites you! You die... #≈###.!.# #≈# ##≈## ###≈## ##.~~## ##.~~## .####..~..#####....~#### ~.~~~~.~∩.~≈≈≈≈≈~~~.~~~~~ .~####...~.#####..~~.#### ##~~.## ##~..## ##l## ##~## #@# #~# #~# #~# #~# #~# ~.~ ..~ ... ~. ~..~. ..... ##...## You could see a crocodile. Vanquished Creatures 3 adders A ribbon worm (D:2) A dart slug (D:2) 9 ball pythons 4 endoplasms 5 giant cockroaches 6 goblins 3 hobgoblins 3 jackals (D:1) 4 kobolds 4 quokkas (D:3) 2 frilled lizards (D:2) 8 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MaddyTheMadmiral the Djinni Air Elementalist began the | quest for the Orb. 0 | D:1 | MaddyTheMadmiral set off with the following spells | memorised: Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 90 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 395 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 395 | D:1 | Learned a level 1 spell: Summon Small Mammal 879 | D:2 | Reached skill level 1 in Fighting 879 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/0 1376 | D:3 | Found a burning altar of Makhleb. 1591 | D:3 | Found a glowing drain. 1605 | Sewer | Entered a sewer 1700 | Sewer | Noticed a crocodile 1711 | Sewer | Mangled by a crocodile Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_loops_ring D:2: layout_basic, minmay_tall_x D:3: layout_loops_ring, nicolae_ashenzari_skybound, mainiacjoe_overflow_brackets, nicolae_overflow_hidden_temple, gup_sewer_entry_pipe, uniq_jessica Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | 3 | 3.4 Fighting | 1 | 1.6 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Shock | 50 | 59 || 109 Summon Small Mamm | 1 | || 1 Use: Scroll | | 4 || 4 Armour: Robe | 3 | 4 || 7 Dodge: Dodged | 7 | 4 || 11