Maelkor00 Level 1 of the Dungeon [Shop] Puwku's Antique Armour Emporium the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (767 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. a +0 ring mail (88 gold) a +0 cloak (99 gold) a +0 leather armour (44 gold) the +4 robe of Refuge {Fly rElec rC+ Regen+} (968 gold) Fly: It grants you flight. rElec: It insulates you from electricity. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. a +0 ring mail (88 gold) a +3 chain mail of willpower (616 gold) a +0 leather armour (44 gold) the +2 hood of the Assassin {Detect Stab+ Stlth++} (1320 gold) Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any melee weapon. Stlth++: It makes you much more stealthy. a +0 ring mail (88 gold) (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, -11, D:1) a +0 leather armour (10, -29, D:1) 4 stones a +0 dagger (11, -16, D:1) a +0 dagger (20, -2, D:1) a +0 short sword (35, -5, D:1) a +0 dagger (47, 9, D:1) a quokka skeleton (51, -9, D:1) a +0 plate armour (51, -2, D:1) a +0 spear of freezing Level 2 of the Dungeon (1, -12, D:2) a +0 short sword (14, -1, D:2) a +1 dagger of protection 2 stones a +0 buckler a kobold skeleton (20, -19, D:2) a +0 pair of boots (21, -19, D:2) a ball python skeleton (28, -20, D:2) a +0 dagger (28, -12, D:2) a +0 club a goblin skeleton (30, -16, D:2) a +0 dagger (32, -20, D:2) a +0 sling (43, -16, D:2) a +0 dagger (43, -12, D:2) 2 boomerangs (44, 10, D:2) a bat corpse (skeletalised by now) (45, -11, D:2) a frilled lizard skeleton (50, 19, D:2) a +0 short sword 2 stones (51, 4, D:2) a rat corpse (skeletalised by now) (54, -19, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 21, D:3) a +0 trident (6, -3, D:3) a rat skeleton (9, -13, D:3) a hobgoblin corpse (skeletalised by now) (9, 33, D:3) a hobgoblin corpse (skeletalised by now) (11, 42, D:3) a +0 dagger (23, -4, D:3) 6 stones (23, -3, D:3) a +0 hand axe (25, 31, D:3) a +0 war axe of freezing a goblin corpse (skeletalised by now) (30, -3, D:3) an adder skeleton (42, 22, D:3) a +0 dagger a +0 sling a goblin skeleton (44, -1, D:3) a +0 rapier (45, -6, D:3) 3 stones a +0 dagger (53, -14, D:3) a +2 sling of freezing (53, 10, D:3) a +0 mace (55, 5, D:3) a jackal corpse (skeletalised by now) (55, 7, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (6, 18, D:4) a +0 leather armour (13, 30, D:4) a +0 dagger a goblin corpse (skeletalised by now) (21, 16, D:4) a +0 club a kobold corpse (skeletalised by now) (21, 19, D:4) 2 boomerangs (23, -2, D:4) a quokka corpse (skeletalised by now) (26, 29, D:4) a +0 dagger a +0 robe (27, 29, D:4) a +0 dagger a +0 robe an orc skeleton (28, 29, D:4) a +0 trident a +1 leather armour of willpower (35, 9, D:4) a jackal corpse (skeletalised by now) (37, 23, D:4) a jackal corpse (46, 12, D:4) a +0 club a goblin corpse (skeletalised by now) (46, 15, D:4) an iguana corpse (skeletalised by now)