Magramal Level 1 of the Dungeon (3, -2, D:1) a +0 dagger (5, -1, D:1) a +0 ring mail (9, 9, D:1) a +0 whip (14, 9, D:1) a rat corpse (skeletalised by now) (20, -4, D:1) a +0 dagger (23, 11, D:1) a quokka corpse (skeletalised by now) (35, 36, D:1) a bat corpse (skeletalised by now) (45, 36, D:1) a +0 club (46, 24, D:1) a +0 club Level 2 of the Dungeon (7, 4, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (8, 24, D:2) a frilled lizard corpse (skeletalised by now) (22, 4, D:2) a rat corpse (skeletalised by now) (23, 38, D:2) a +0 club 5 stones (24, 43, D:2) a parchment of Summon Ice Beast (26, 36, D:2) a +0 dagger (28, 28, D:2) an adder skeleton (31, 42, D:2) a +0 club a goblin corpse (skeletalised by now) (38, 50, D:2) a +0 mace (39, 10, D:2) a +0 club (40, 18, D:2) a +0 ring mail (44, 50, D:2) a +0 robe (47, 9, D:2) a +0 dagger (53, 9, D:2) the +1 scale mail of Baldness {rPois rCorr Dex+7 SInv} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+7: It affects your dexterity (+7). SInv: It lets you see invisible. It cannot be enchanted further. (58, 11, D:2) a bat corpse (skeletalised by now) (58, 33, D:2) a ball python skeleton (58, 38, D:2) a +0 long sword (59, 14, D:2) a rat corpse (skeletalised by now) (59, 51, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a scroll of identify (5, -3, D:6) a parchment of Soul Splinter (22, -6, D:6) a +0 dagger