Magramal Level 1 of the Dungeon (10, 7, D:1) a +0 dagger a goblin skeleton (14, -3, D:1) 3 flux baubles (22, 14, D:1) a +0 dagger (24, 31, D:1) a +0 hand axe (27, 25, D:1) a ball python skeleton (28, 42, D:1) a +0 flail (36, 10, D:1) a jackal corpse (skeletalised by now) (41, 43, D:1) a bat skeleton (44, 11, D:1) a +0 robe (45, 9, D:1) a +0 club a goblin skeleton (47, 1, D:1) a rat skeleton (48, 28, D:1) a +0 robe (58, 50, D:1) a +0 club a goblin corpse Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, -1, D:2) a +0 whip (2, -6, D:2) 6 poisoned darts