Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 14788638163039995897 35 Magramal the Trooper (level 3, -2/34 HPs) Began as a Minotaur Fighter on Apr 10, 2026. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:59 (694 turns). Magramal the Trooper (Minotaur Fighter) Turns: 694, Time: 00:03:00 Health: -2/34 AC: 11 Str: 22 XL: 3 Next: 16% Magic: 2/2 EV: 7 Int: 10 God: Gold: 81 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) e - +0 kite shield rNeg . . . (100%) b - +0 scale mail rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth f - +4 ring of protection HPRegen 0.25/turn (no ring) MPRegen 0.08/turn c - quill talisman of Nuimo {Int+5 Dex+2} %: no passive effects @: confused, quill-form, attractive, studying Axes A: quills, horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - a throwing net (quivered) Armour b - a +0 scale mail (worn) e - a +0 kite shield (worn) Jewellery f - a +4 ring of protection (worn) Talismans c - the quill talisman of Nuimo (worn) {Int+5 Dex+2} (You found it on level 1 of the Dungeon) [quill talisman] Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). Potions m - 3 potions of might d - a potion of resistance {unknown} j - a potion of invisibility {unknown} k - a potion of lignification {unknown} l - a potion of berserk rage {unknown} Skills: * Level 4.5 Fighting - Level 2.5 Polearms + Level 4.0 Armour + Level 4.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 0% N/A 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History You see here a bat corpse. You reach to attack! You barely miss the bat. You block the bat's attack. You closely miss the bat. Your headbutt misses the bat. The bat barely misses you. You furiously retaliate! You headbutt the bat, but do no damage. You reach to attack! You barely miss the bat. The bat hits you but does no damage. A bat is nearby! You reach to attack! You closely miss the bat. The bat barely misses you. The bat closely misses you. You furiously retaliate! You headbutt the bat. You kill the bat! You encounter Sigmund the Dreaded. He is wielding a +0 scythe and carrying a wand of flame. Sigmund shouts! Sigmund is nearby! You see here a bat corpse. Sigmund zaps a wand. The puff of flame hits you! You see here a bat corpse. You hit Sigmund but do no damage. You block Sigmund's attack. You closely miss Sigmund. Sigmund zaps a wand. The puff of flame hits you! You hit Sigmund. Sigmund is lightly wounded. Sigmund zaps a wand. The puff of flame misses you. Sigmund casts a spell at you. You are confused. Sigmund barely misses you. You see here a scroll labelled LISMOGO RUNAU. Sigmund hits you from afar with a +0 scythe. Sigmund points at you and mumbles some strange words. You are more confused. You are too confused! It was a potion of attraction. You feel attractive to monsters. Sigmund zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Sigmund is attracted toward you. You barely miss Sigmund. Sigmund is lightly wounded. Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. .......#..... ## #.....#...# ..... ......[.. ..#.. #.....#####.....# #..............# #†)....#...#...# #.†......[.#... #####.?..#.#.#..# # #.....§@@....#..##.## #............#......#### .............†....##...... ............#.##..<.# .#..#########.####### .... #.# ### #.# #.# #.# You could see Sigmund. Vanquished Creatures 2 dart slugs (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) 4 hobgoblins (D:1) 3 ball pythons (D:1) 6 bats 9 frilled lizards (D:1) 5 goblins 4 kobolds (D:1) A rat (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magramal the Minotaur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 7 | D:1 | Encountered an electric eel 222 | D:1 | Reached XP level 2. HP: 27/27 MP: 1/1 332 | D:1 | Identified the quill talisman of Nuimo {Int+5 Dex+2} 579 | D:1 | Reached XP level 3. HP: 34/34 MP: 2/2 676 | D:2 | Encountered Sigmund 694 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_small_a, chequers_serial_rivers_large_a, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_b, minmay_lizard_king D:2: layout_basic, basic_altar, hangedman_decor_lopped, uniq_terence, uniq_sigmund, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.5 Armour | 4 | 4.0 Shields | 4 | 4.0 Polearms | | 2.5 Action || total ---------------------------++------- Attack: Normal || 74 Melee: Trident || 74 Headbutt || 9 Drink: Attraction || 1 Armour: Scale mail || 29 Dodge: Dodged || 23 Block: Kite shield || 18 Form: Quill || 1