Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5301669376887770194 531 Magugala2 the Conjurer (level 7, -4/36 HPs) Began as a Deep Elf Conjurer on May 10, 2024. Splashed by a jelly's acid (9 damage) ... on level 5 of the Dungeon. The game lasted 00:15:08 (4179 turns). Magugala2 the Conjurer (Deep Elf Conjurer) Turns: 4179, Time: 00:15:09 Health: -4/36 AC: -1 Str: 4 XL: 7 Next: 3% Magic: 7/24 EV: 13 Int: 25 God: Gold: 195 SH: 0 Dex: 13 Spells: 11/18 levels left rFire + . . q - +0 dagger (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . l - +0 cloak rCorr . (no gloves) SInv . (no boots) Will +.... p - Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} Stlth ++ m - ring of protection from fire HPRegen 0.26/turn h - ring of willpower MPRegen 0.19/turn %: faith @: corroded A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 195 gold pieces. Inventory: Hand Weapons e - a +0 dagger n - a +1 vampiric short sword q - a +0 dagger of protection (weapon) Armour a - a +0 robe (worn) l - a +0 cloak (worn) Jewellery h - a ring of willpower (right hand) m - a ring of protection from fire (left hand) p - the Hermit's Pendant (around neck) {Faith Invo=14 Evo=0 MP+5} (You found it on level 2 of the Dungeon) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). Scrolls o - 2 scrolls of identify s - a scroll of enchant armour {unknown} Potions b - 2 potions of magic c - a potion of haste d - 2 potions of heal wounds f - a potion of degeneration {unknown} g - a potion of brilliance i - a potion of curing j - a potion of mutation {unknown} k - a potion of lignification {unknown} r - a potion of berserk rage {unknown} Skills: * Level 3.4 Dodging + Level 3.3 Stealth * Level 6.2 Spellcasting * Level 7.4 Conjurations + Level 0.1 Alchemy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 100% 1d9 1% 1 Hailstorm Conj/Ice 26% 3d7 4% 3 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 16% 4 Summon Ice Beast Ice/Summ 7% N/A 22% 3 Summon Forest Summ/Tloc 3% N/A 90% 5 Summon Mana Viper Hex/Summ 7% N/A 90% 5 Sculpt Simulacrum Ice/Alch 4% N/A 100% 6 Summon Cactus Giant Summ 3% N/A 100% 6 Enfeeble Hex 3% N/A 100% 7 Discord Hex 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Nemelex Xobeh Sif Muna Trog Annotations: D:5 1 runed translucent door, jkubb29's ghost, novice DsNe Message History Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (lightly wounded, 100% to hit) Okay, then. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - jelly (Press . to maintain the ray.) Something hits you. Something hits you but does no damage. The searing ray hits something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. You finish channelling your searing ray. The jelly barely misses you. You have reached level 7! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (lightly wounded, 100% to hit) The searing ray hits the jelly! The jelly is moderately wounded. (Press . to maintain the ray.) The jelly closely misses you. The searing ray hits the jelly! The jelly is heavily wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * The searing ray hits the jelly! The jelly is severely wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ######### #.......# ##.##.# #.......# ..... #.......# .)... #.......# .... ....# #.......# ..) ....# #.......#######)# ...# ######......##.)####...## #......#..@J.......# #......#...........#.....#. #......#...........#.....#. #......#..........##.....#. #......#...##.....##.....#. #......#...##.....##.....+. #......##+##.............#. #......#./W#.............#. #......#♣8♣#.............'. You could see a jelly and jkubb29's ghost. Vanquished Creatures 2 bombardier beetles An orc priest (D:3) 2 hounds Jessica (D:2) 4 iguanas 3 orc wizards 5 adders 10 dart slugs 15 orcs 4 bats 5 endoplasms 3 giant cockroaches 5 hobgoblins 13 kobolds 5 quokkas 7 ball pythons 5 frilled lizards 5 goblins 8 rats 103 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:5) 1 creature vanquished. Grand Total: 104 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Magugala2 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 205 | D:1 | Found a faded altar of an unknown god. 209 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 399 | D:1 | Reached skill level 5 in Conjurations 932 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 1255 | D:2 | Noticed Jessica 1261 | D:2 | Killed Jessica 1370 | D:2 | Learned a level 2 spell: Searing Ray 1482 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 1793 | D:2 | Found the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 1962 | D:3 | Reached skill level 6 in Conjurations 2019 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2019 | D:3 | Found a shimmering blue altar of Sif Muna. 2176 | D:3 | Reached XP level 5. HP: 19/28 MP: 14/16 2400 | D:3 | Found a bloodstained altar of Trog. 2751 | D:4 | Got the Volume of the Snake and the Sphinx 2757 | D:4 | Learned a level 4 spell: Fulminant Prism 2763 | D:4 | Reached skill level 5 in Spellcasting 3158 | D:4 | Reached XP level 6. HP: 32/32 MP: 16/18 3555 | D:4 | Reached skill level 7 in Conjurations 3752 | D:5 | Entered Level 5 of the Dungeon 4155 | D:5 | Found a runed translucent door. 4155 | D:5 | Noticed jkubb29's ghost (novice DsNe) 4177 | D:5 | Reached XP level 7. HP: 18/36 MP: 11/19 4179 | D:5 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_ring, hellmonk_ecumenical_altar_crossroads, serial_bayou_pond_d D:2: layout_basic, dreamdust_princess_corridor, uniq_jessica D:3: layout_rooms, marbit_many_paths, jmf_multi_god_temple D:4: minmay_recursive_quarters, layout_rooms, palyth_stone_intersect D:5: kennysheep_slugbush, layout_gridville, gammafunk_ghost_grave, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.4 Spellcasting | 4 5 6 | 6.2 Dodging | 3 | 3.4 Stealth | 3 | 3.3 Alchemy | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 1 | | || 1 Dagger | | 11 | || 11 Cast: Magic Dart | 61 | 125 | || 186 Searing Ray | | 16 | 1 || 17 Fulminant Prism | | 1 | || 1 Use: Scroll | | 5 | || 5 Potion | | 3 | || 3 Armour: Robe | 2 | 33 | 2 || 37 Dodge: Dodged | 6 | 27 | 1 || 34