Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 6689209670200802964 13 Maia the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on Sept 5, 2025. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (306 turns). Maia the Conjurer (Octopode Conjurer) Turns: 306, Time: 00:00:40 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 37% Magic: 3/5 EV: 12 Int: 20 God: Gold: 3 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Scrolls b - a scroll of identify {unknown} c - a scroll of teleportation {unknown} Skills: + Level 2.1 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You closely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin, but do no damage. The quokka closely misses you. The hobgoblin hits you but does no damage. Attack: -) Tentacles Press: ? - help, Dir - move target Aim: a hobgoblin, wearing a +0 ring mail (constricted by you, 98% to hit and 100% to hit with your grab, tentacle-slap, and squeeze) You tentacle-slap the hobgoblin. The hobgoblin is lightly wounded. You constrict the hobgoblin, but do no damage. The quokka closely misses you. The hobgoblin closely misses you. You are too injured to fight recklessly! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hobgoblin, wearing a +0 ring mail (lightly wounded, constricted by you, 100% to hit) Okay, then. Attack: -) Tentacles Press: ? - help, Dir - move target Aim: a hobgoblin, wearing a +0 ring mail (lightly wounded, constricted by you, 98% to hit and 100% to hit with your grab, tentacle-slap, and squeeze) Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wearing a +0 ring mail (lightly wounded, constricted by you, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! The quokka closely misses you. The quokka bites you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is severely wounded. The quokka misses you. The endoplasm freezes you. You are frozen. You die... ..## !.. # ?.. #. [. # #####.### #. ... ........## r##..# ##..####rJ..# #.#....@Jg..# #.#########.# #.# #.# #.# #. #.. #.#########.######.. #.##..........)....# .######.##...............# ........##...............# You could see 2 endoplasms, a quokka, a goblin and a rat. Vanquished Creatures A dart slug (D:1) 4 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maia the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 161 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 306 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_rooms, minmay_heptomino_w4 Action || total ---------------------------++------- Melee: Unarmed || 7 Tentacles || 3 Constrict || 3 Cast: Magic Dart || 21 Use: Potion || 1 Armour: Skin || 11 Dodge: Dodged || 13