Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 14840903795636862343 35 Maia the Conjurer (level 3, -4/19 (21) HPs) Began as an Octopode Conjurer on Sept 8, 2025. Slain by Robin ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:43 (1301 turns). Maia the Conjurer (Octopode Conjurer) Turns: 1301, Time: 00:02:43 HP: -4/19 (21) AC: 1 Str: 6 XL: 3 Next: 35% MP: 1/6 EV: 12 Int: 20 God: Gold: 10 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . c - +0 hand axe rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: quill-form, lightly drained A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) Scrolls b - a scroll of identify g - a scroll of blinking {unknown} Potions a - a potion of magic d - a potion of brilliance Talismans f - a quill talisman (active) Skills: + Level 0.3 Axes + Level 2.0 Dodging + Level 3.1 Stealth + Level 2.1 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 4% 2d10 43% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Vhi's Electric Charge Tloc/Air 4% N/A 83% 4 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Robin throws the goblin at you! The goblin is struck by your quills. The goblin hits you with a +2 dagger of draining. You feel drained. The goblin hits you but does no damage. Robin says, "My army is invincible!" The goblin hits you with a +2 dagger of draining. You feel drained. You are too injured to fight recklessly! You hit the goblin but do no damage. You grab the goblin. You squeeze the goblin. You kill the goblin! You hit the goblin. The goblin is struck by your quills. You kill the goblin! You hit the goblin but do no damage. Your grab misses the goblin. The goblin is struck by your quills. The goblin hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Okay, then. Hit: c) +0 hand axe Press: ? - help, Dir - move target Your weapon can't reach that far! Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Robin points. "Kill!" A goblin comes into view. It is wielding a +0 dagger. The goblin is struck by your quills. The goblin closely misses you. Things that are here: a +0 dagger; a goblin corpse Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (severely wounded, strong, 72% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The goblin shouts! Robin hits you from afar with a +0 spear. You die... Robin says, "And that's why I'm the boss." #..# .# ##.# . ### #.# ..# #.# #.# #.## #.# #.?## #.# ##..#### #.# ##....# #.######. ####.#####@.g....g ####..#..).)$#.### #......>###### .....####...# #### ###..# #.# .# .. ## You could see Robin and a goblin (strong). Vanquished Creatures A dart slug (D:1) 5 endoplasms (D:1) 3 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 8 bats 2 frilled lizards (D:1) 9 goblins A rat (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maia the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 298 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 494 | D:1 | Learned a level 2 spell: Searing Ray 564 | D:1 | Reached XP level 3. HP: 17/21 MP: 1/6 1292 | D:2 | Noticed Robin 1301 | D:2 | Slain by Robin Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_basic D:2: layout_rooms, chequers_ecumenical_altar_simple, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.1 Axes | | 0.3 Dodging | | 2.0 Spellcasting | | 2.1 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Tentacles || 9 Unarmed || 4 Hand axe || 22 Constrict || 9 Cast: Magic Dart || 19 Searing Ray || 11 Use: Scroll || 3 Armour: Skin || 28 Dodge: Dodged || 20 Form: Quill || 1