Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 3895550830368644903 266 Maia the Conjurer (level 6, -1/37 HPs) Began as an Octopode Conjurer on Sept 10, 2025. Slain by Edmund ... wielding a +5 flail of protection (16 damage) ... on level 4 of the Dungeon. The game lasted 00:05:16 (2981 turns). Maia the Conjurer (Octopode Conjurer) Turns: 2981, Time: 00:05:17 Health: -1/37 AC: 2 Str: 8 XL: 6 Next: 20% Magic: 6/10 EV: 13 Int: 21 God: Gold: 220 SH: 0 Dex: 15 Spells: 8/11 levels left rFire . . . h - +3 quarterstaff (chaos) rCold . . . [offhand occupied] rNeg . . . c - +1 hat of Peupidets {Will++ Dex+5 Stlth-} rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ++... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 220 gold pieces. Inventory: Hand Weapons b - a +2 dagger of freezing h - a +3 quarterstaff of chaos (weapon) i - a +2 dagger of speed q - a +3 short sword Missiles l - 2 throwing nets Armour c - the +1 hat of Peupidets (worn) {Will++ Dex+5 Stlth-} (You acquired it on level 1 of the Dungeon) Will++: It greatly increases your willpower. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. Wands m - a wand of iceblast (6) Scrolls j - 2 scrolls of teleportation o - a scroll of poison Potions a - a potion of magic d - a potion of resistance e - 4 potions of attraction f - a potion of brilliance k - a potion of ambrosia p - a potion of mutation {unknown} Skills: + Level 0.4 Fighting + Level 0.3 Short Blades + Level 2.1 Staves + Level 2.9 Dodging + Level 3.8 Stealth + Level 0.6 Unarmed Combat + Level 3.0 Spellcasting + Level 5.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Hepliaklqana Nemelex Xobeh Qazlal Yredelemnul The Shining One Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You focus your ray upon Edmund. The searing ray hits Edmund but does no damage. (Press . to maintain the ray.) The searing ray hits Edmund but does no damage. The searing ray hits Edmund but does no damage. The searing ray hits Edmund but does no damage. You finish channelling your searing ray. Edmund misses you. You barely miss Edmund. You grab Edmund. You squeeze Edmund, but do no damage. You constrict Edmund. Edmund hits you with a +5 flail of protection! You hit Edmund. Edmund is lightly wounded. You constrict Edmund. Edmund hits you with a +5 flail of protection! You are too injured to fight recklessly! You feel better. You constrict Edmund. Edmund hits you with a +5 flail of protection! * * * LOW HITPOINT WARNING * * * You feel better. You constrict Edmund, but do no damage. Edmund hits you with a +5 flail of protection. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. Edmund looks frightened! You constrict Edmund. Edmund struggles to escape constriction. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You constrict Edmund. Edmund struggles to escape constriction. Okay, then. Hit: h) +3 quarterstaff (chaos) Press: ? - help, Dir - move target Aim: Edmund, wielding a +5 flail of protection and wearing a +0 ring mail (heavily wounded, constricted by you, fleeing, 98% to hit and 100% to hit with your grab and squeeze) You hit Edmund but do no damage. Your attack snaps Edmund out of his fear. Edmund is heavily wounded. You constrict Edmund, but do no damage. Edmund hits you with a +5 flail of protection! You die... Edmund says, "I'd like to see a scythe do that!" .. ....############## ..........@....... .#####.###@###### #..# .# ##.# .# ###.# .. ###...##.. ###...#..#<.. #####...####.##.# ###.....###..#..# You could see Edmund. Vanquished Creatures A phantom (D:4) A bombardier beetle (D:3) Crazy Yiuf (D:2) 7 adders A gnoll (D:4) 2 dart slugs A ribbon worm (D:3) 8 endoplasms 2 giant cockroaches (D:2) 7 hobgoblins 2 jackals (D:1) 2 quokkas 7 ball pythons 6 bats 5 frilled lizards 7 goblins 7 kobolds 5 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maia the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 155 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 312 | D:1 | Found a faded altar of an unknown god. 495 | D:1 | Identified a scroll of acquirement 495 | D:1 | Acquired the +1 hat of Peupidets {Will++ Dex+5 Stlth-} 579 | D:1 | Learned a level 2 spell: Searing Ray 723 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1062 | D:2 | Noticed Crazy Yiuf 1070 | D:2 | Killed Crazy Yiuf 1071 | D:2 | Reached XP level 4. HP: 18/27 MP: 3/7 1132 | D:2 | Reached skill level 5 in Conjurations 1316 | D:2 | Found a stormy altar of Qazlal. 1904 | D:3 | Found a hazy altar of Hepliaklqana. 2121 | D:3 | Reached XP level 5. HP: 14/31 MP: 8/8 2266 | D:3 | Found a basalt altar of Yredelemnul. 2268 | D:3 | Noticed a profane servitor 2279 | D:3 | Found a glowing golden altar of the Shining One. 2281 | D:3 | Noticed an angel 2385 | D:3 | Reached skill level 1 in Staves 2713 | D:4 | You fall into a shaft and drop 2 floors! 2731 | D:5 | Entered Level 5 of the Dungeon 2808 | D:4 | Found a sparkling altar of Nemelex Xobeh. 2886 | D:4 | Noticed a phantom 2902 | D:4 | Killed a phantom 2903 | D:4 | Reached XP level 6. HP: 37/37 MP: 5/10 2970 | D:4 | Noticed Edmund 2981 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_rooms, chequers_ecumenical_altar_grove D:2: layout_basic, basic_altar, minmay_misc_feat_tower, reono_crystal_passage, patterned_corridor, uniq_crazy_yiuf_cottage D:3: layout_loops_cross, grunt_temple_overflow_holy_war, mainiacjoe_overflow_paths, minmay_vboxes D:4: minmay_skewed_foursquare, layout_basic, kennysheep_mini_moat, serial_park_tiny_1, uniq_edmund D:5: layout_loops_corners, uniq_menkaure, uniq_sigmund D:6: layout_loops_corners, chequers_serial_rivers_small_3 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.8 Conjurations | 5 | 5.3 Staves | 2 | 2.1 Spellcasting | 3 | 3.0 Fighting | | 0.4 Short Blades | | 0.3 Dodging | | 2.9 Unarmed Combat | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Constrict | 8 | 8 || 16 Dagger | 20 | || 20 Tentacles | 3 | 10 || 13 Quarterstaff | | 39 || 39 Cast: Magic Dart | 27 | || 27 Searing Ray | 7 | 17 || 24 Use: Scroll | 7 | 5 || 12 Potion | 1 | 3 || 4 Stab: Sleeping | | 3 || 3 Armour: Skin | 14 | 24 || 38 Dodge: Dodged | 14 | 17 || 31