Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 10580055792394069711 54 Maia the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on Sept 10, 2025. Slain by a hobgoblin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:58 (1480 turns). Maia the Conjurer (Octopode Conjurer) Turns: 1480, Time: 00:01:59 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 91% Magic: 3/6 EV: 12 Int: 20 God: Gold: 99 SH: 0 Dex: 12 Spells: 5/7 levels left rFire . . . d - +3 mace rCold + . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . c - ring of protection from cold rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons d - a +3 mace (weapon) e - a +0 antimagic sling Jewellery c - a ring of protection from cold (worn) Potions a - a potion of magic f - a potion of ambrosia Skills: + Level 2.0 Dodging + Level 2.9 Stealth + Level 0.1 Unarmed Combat + Level 2.6 Spellcasting + Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 88% 1d7 1% 1 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your grab misses the adder. The adder barely misses you. The adder misses you. You barely miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are more poisoned. The adder poisons you! You closely miss the adder. Your grab misses the adder. You feel very sick. The adder bites you. The hobgoblin hits you. The adder misses you. You are too injured to fight recklessly! You feel better. The adder bites you. The hobgoblin hits you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) The searing ray hits the adder. The adder is severely wounded. (Press . to maintain the ray.) The adder barely misses you. The hobgoblin barely misses you. The searing ray hits the adder! You kill the adder! The hobgoblin hits you. Hit: d) +3 mace Press: ? - help, Dir - move target Aim: a hobgoblin (62% to hit and 55% to hit with your grab and squeeze) You barely miss the hobgoblin. Your grab misses the hobgoblin. You stop channelling your searing ray. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Hit: d) +3 mace Press: ? - help, Dir - move target Aim: a hobgoblin (62% to hit and 55% to hit with your grab and squeeze) You barely miss the hobgoblin. Your grab misses the hobgoblin. You squeeze the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... #.#... # ##.# .##.# #.####### ..... #.......######## ########.#.## #.........#.# #.####.###..†.#.## #....@........#.# ....%.g....#.##.#.###### ..##.......#.##....##... #.......#.....#...... #.......####....##... #.......####(.####### #######.......# ## #######.# #. #.######. You could see a hobgoblin. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 2 ribbon worms (D:2) 4 endoplasms 3 giant cockroaches A hobgoblin (D:2) A jackal (D:2) 2 quokkas 4 ball pythons 5 bats 3 frilled lizards 4 goblins 3 kobolds 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maia the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 164 | D:1 | Reached XP level 2. HP: 16/17 MP: 0/5 719 | D:2 | Reached XP level 3. HP: 18/21 MP: 1/6 722 | D:2 | Learned a level 2 spell: Searing Ray 1480 | D:2 | HP: 1/21 [hobgoblin (4)] 1480 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_rooms D:2: layout_loops_cross, minmay_octomino_c4 Action || total ---------------------------++------- Melee: Unarmed || 13 Constrict || 5 Tentacles || 5 Mace || 7 Cast: Magic Dart || 32 Searing Ray || 11 Use: Scroll || 5 Potion || 1 Stab: Sleeping || 1 Armour: Skin || 19 Dodge: Dodged || 17