Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 15572779769703301445 35 Maia the Conjurer (level 3, -5/21 HPs) Began as an Octopode Conjurer on Sept 10, 2025. Slain by a ribbon worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:56 (1398 turns). Maia the Conjurer (Octopode Conjurer) Turns: 1398, Time: 00:01:57 Health: -5/21 AC: 1 Str: 6 XL: 3 Next: 35% Magic: 2/6 EV: 6 Int: 20 God: Gold: 12 SH: 0 Dex: 12 Spells: 4/6 levels left rFire + . . - Tentacles rCold x . . (no offhand) rNeg . . . (no helmet) rPois . d - amulet of regeneration rElec . b - ring of fire rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: held, studying Fighting A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Jewellery b - a ring of fire (worn) d - an amulet of regeneration (worn) Potions a - a potion of magic e - a potion of moonshine f - a potion of ambrosia {unknown} h - a potion of mutation {unknown} Talismans g - an inkwell talisman Skills: + Level 2.1 Dodging + Level 3.2 Stealth + Level 2.0 Spellcasting + Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 84% 1d7 2% 1 Maxwell's Portable Pile Tloc 2% (3-9)d2 43% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Magnavolt Erth/Air 1% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal barks! A rat comes into view. A jackal comes into view. The searing ray hits the jackal. You kill the jackal! You finish channelling your searing ray. Magic courses through your body. The jackal barks! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. A quokka comes into view. The quokka bites you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (78% to hit) The searing ray misses the ribbon worm. The searing ray hits the rat! You kill the rat! (Press . to maintain the ray.) The jackal bites you. The quokka bites you. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. The jackal bites you. The ribbon worm bites you. The quokka completely misses you. The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. The jackal bites you. The quokka barely misses you. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You feel better. You stop channelling your searing ray. The quokka bites you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you! You die... #. #.. .# #.# ..#### #.# ....# #.######### ..#.####.......... #.#.##.........>.. #.#.##..$...>..... #######.#............... #...............@w.†.... .....####......hhr...<.. ###### #...#............ # #?#...#..r....>.. # #.###..#$........ ##### .. ......####### ......### #......# ###### #......# You could see a ribbon worm (catching breath), 2 quokkas and 2 jackals. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 2 hobgoblins (D:1) 4 jackals (D:2) A quokka (D:1) 5 bats (D:1) 2 frilled lizards (D:1) 3 goblins 8 kobolds (D:1) 2 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maia the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 130 | D:1 | Reached XP level 2. HP: 15/17 MP: 0/5 489 | D:1 | Learned a level 2 spell: Searing Ray 856 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1398 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic, minmay_misc_feat_room D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Dodging | | 2.1 Spellcasting | | 2.0 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 9 Constrict || 4 Tentacles || 3 Cast: Magic Dart || 23 Searing Ray || 15 Use: Scroll || 6 Potion || 2 Armour: Skin || 20 Dodge: Dodged || 9