Seeded DCSS version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 10797439357268660298 (custom seed) 92 Maia the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Oct 3, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:30 (2373 turns). Maia the Conjurer (Octopode Conjurer) Turns: 2373, Time: 00:02:31 Health: 0/27 AC: 1 Str: 12 XL: 4 Next: 60% Magic: 11/17 EV: 12 Int: 28 God: Gold: 67 SH: 0 Dex: 10 Spells: 6/9 levels left rFire + . . - Tentacles rCold x . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . e - ring of fire rCorr . k - +6 ring of intelligence SInv . j - ring of magical power Will ..... m - +6 ring of strength Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -5) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Jewellery e - a ring of fire (worn) j - a ring of magical power (worn) k - a +6 ring of intelligence (worn) m - a +6 ring of strength (worn) Wands g - a wand of charming (4) Scrolls c - 2 scrolls of fog d - 3 scrolls of teleportation {unknown} f - a scroll of identify {unknown} Potions a - a potion of magic b - 2 potions of lignification i - a potion of invisibility {unknown} Skills: + Level 2.1 Dodging + Level 3.2 Stealth + Level 3.1 Spellcasting + Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the orc! (Press . to maintain the ray.) The orc shouts! The adder hisses angrily. An orc priest comes into view. It is wielding a +0 short sword of draining. The searing ray hits the orc! You kill the orc! The searing ray hits the orc. The orc is heavily wounded. The adder barely misses you. The searing ray hits the orc. You kill the orc! The adder bites you. x2 Your Conjurations skill increases to level 5! You finish channelling your searing ray. The adder bites you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Attack: -) Tentacles Press: ? - help, Dir - move target Aim: an adder (42% to hit and 26% to hit with your grab, tentacle-slap, and squeeze) You closely miss the adder. Your grab misses the adder. The adder misses you. Attack: -) Tentacles Press: ? - help, Dir - move target Aim: an adder (42% to hit and 26% to hit with your grab, tentacle-slap, and squeeze) You miss the adder. Your grab misses the adder. The adder misses you. x2 Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 short sword of draining (81% to hit) You focus your ray upon the orc priest. The searing ray misses the orc priest. (Press . to maintain the ray.) The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... ## #####. ..... #... .. #... ######.## ####..S###........ ....<..@).o)....# .###...###.###### ..............!... ...........####### ######.....# #.##..## ###### #. #...###..... #. ##........# #.....#.....## .. You could see an orc priest and an adder. Vanquished Creatures Ijyb (D:3) A gnoll (D:1) 2 adders (D:2) A dart slug (D:2) 3 orcs (D:3) A ribbon worm (D:3) 2 giant cockroaches 3 hobgoblins 3 jackals (D:1) A quokka (D:1) 3 ball pythons 5 bats 2 endoplasms 2 frilled lizards (D:1) 5 goblins 3 kobolds 3 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maia the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 260 | D:1 | Reached XP level 2. HP: 11/17 MP: 1/5 638 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 2057 | D:3 | Learned a level 2 spell: Searing Ray 2117 | D:3 | Reached XP level 4. HP: 27/27 MP: 7/7 2152 | D:3 | Noticed Ijyb 2164 | D:3 | Killed Ijyb 2370 | D:3 | Reached skill level 5 in Conjurations 2373 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic, chequers_serial_rivers_large_b D:2: layout_basic D:3: layout_basic, tso_oasis_becter, nicolae_overflow_guarded_unrand_okawaru_victory, fountainhead, uniq_jessica, uniq_ijyb, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.2 Spellcasting | 3 | 3.1 Conjurations | 5 | 5.0 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | 2 || 10 Constrict | 2 | || 2 Tentacles | 2 | || 2 Cast: Magic Dart | 55 | || 55 Searing Ray | 1 | 8 || 9 Use: Scroll | 2 | || 2 Potion | | 3 || 3 Armour: Skin | 6 | 11 || 17 Dodge: Dodged | 13 | 7 || 20