Seeded DCSS version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 3070590498206739458 (custom seed) 14 Maia the Tinkerer (level 2, 0/20 HPs) Began as a Gnoll Forgewright on Oct 12, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (555 turns). Maia the Tinkerer (Gnoll Forgewright) Turns: 555, Time: 00:00:37 Health: 0/20 AC: 2 Str: 9 XL: 2 Next: 45% Magic: 0/7 EV: 12 Int: 14 God: Gold: 21 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) e - a +2 dagger of venom Armour b - a +0 robe (worn) h - a +1 hat Scrolls g - a scroll of vulnerability {unknown} i - a scroll of enchant armour {unknown} Potions c - a potion of magic d - a potion of lignification {unknown} Talismans f - a talisman of death Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 7.0 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.5 Invocations + Level 0.4 Evocations + Level 0.3 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 46% 2d4 1% 2 Launch Clockwork Bee Frge 23% N/A 3% 3 Forge Blazeheart Golem Fire/Frge 13% N/A 36% 4 Forge Lightning Spire Air/Frge 13% 3d4 36% 4 Frozen Ramparts Ice 8% 1d2 43% 3 Ozocubu's Armour Ice 4% N/A 43% 3 Metabolic Englaciation Hex/Ice 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The kinetic grapnel hits the jackal. The jackal is almost dead. The kobold hits you with a +0 dagger. The ball python bites you. The ball python constricts you. The kinetic grapnel hits the ball python. You kill the ball python! The kobold hits you with a +0 dagger. The kinetic grapnel misses the jackal. The jackal bites you but does no damage. x2 The kobold hits you with a +0 dagger. The jackal bites you. The jackal closely misses you. The grapnel guides your strike. You thump the jackal! You kill the jackal! The jackal bites you. The kobold hits you with a +0 dagger. The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (70% to hit) The kinetic grapnel hits the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you but does no damage. Hit: a) +0 hammer Press: ? - help, Dir - move target Aim: a jackal (moderately wounded, grapneled, 47% to hit and 40% to hit with your bite) The grapnel guides your strike. You hit the jackal. The jackal is heavily wounded. The jackal pauses to sniff the ground. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Hit: a) +0 hammer Press: ? - help, Dir - move target Aim: a jackal (heavily wounded, 47% to hit and 40% to hit with your bite) You hit the jackal but do no damage. You bite the jackal. The jackal is severely wounded. The jackal misses you. The jackal bites you. You die... ##.......## ##.###.# #.........####......# +.........+.........# #.........####...#..# #.......# #......# #..$..# #..##.## #.K.# #..##.# #h# #..##.# #@# #.....# ###.### ##.#### #.....# #.# ##.[...# #.# ##......# #.# .........# #.# ###....#.#######.# ##.............# #.###.######### You could see a jackal and a kobold. Vanquished Creatures 6 jackals (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maia the Gnoll Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 108 | D:1 | Reached XP level 2. HP: 4/19 MP: 0/7 555 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_corners Action || total ---------------------------++------- Melee: Mace || 7 Bite || 2 Cast: Kinetic Grapnel || 20 Armour: Robe || 26 Dodge: Dodged || 15