Maimakterion Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, -8, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (8, 6, D:1) a rat corpse (skeletalised by now) (17, -25, D:1) a human skeleton (17, -23, D:1) a human skeleton (17, -22, D:1) a +0 club a kobold corpse (skeletalised by now) (18, -10, D:1) a +0 club a goblin skeleton (20, -22, D:1) a human skeleton (20, 2, D:1) a ball python skeleton (22, -25, D:1) a human skeleton (27, -10, D:1) a bat skeleton (27, 3, D:1) 3 stones a kobold corpse (skeletalised by now) (44, 8, D:1) a +0 robe (54, 3, D:1) 6 stones (57, 28, D:1) a +0 leather armour (67, 26, D:1) a rat corpse (skeletalised by now) (67, 27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (8, -31, D:2) a jackal corpse (skeletalised by now) (8, -15, D:2) 2 flux baubles (9, -30, D:2) a hobgoblin corpse (skeletalised by now) (10, -31, D:2) a ball python corpse (skeletalised by now) (11, -5, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (14, 1, D:2) a +0 ring mail (28, 4, D:2) the +1 hat of the Horehound {^Contam Str+6} ^Contam: It causes magical contamination when unequipped. Str+6: It affects your strength (+6). It cannot be enchanted further. (30, -3, D:2) a +0 dagger a kobold skeleton (31, -33, D:2) an adder skeleton (33, 6, D:2) a +0 sling (34, -34, D:2) a quokka skeleton (38, -21, D:2) an inkwell talisman (47, -7, D:2) a +0 short sword a ball python corpse (skeletalised by now) (57, -17, D:2) a frilled lizard corpse Level 3 of the Dungeon (0, 1, D:3) a ribbon worm corpse (1, -9, D:3) a potion of heal wounds (6, -2, D:3) a potion of haste a sewer (0, 0, Sewer) a bat corpse (3, -4, Sewer) a bat corpse