Maimakterion Level 1 of the Dungeon (3, 6, D:1) a rat skeleton (4, -4, D:1) a +0 hand axe (5, -5, D:1) a ball python skeleton (9, -18, D:1) a +0 scale mail (10, -5, D:1) a rat skeleton (10, -4, D:1) a ball python skeleton (14, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 11, D:1) a quokka corpse (skeletalised by now) (15, 7, D:1) a +0 short sword (16, 10, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (17, -1, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (18, -2, D:1) a frilled lizard corpse (skeletalised by now) (18, -1, D:1) a frilled lizard corpse (skeletalised by now) (41, 2, D:1) a +0 hand axe (41, 22, D:1) a +0 ring mail (41, 24, D:1) a +0 leather armour (43, -10, D:1) a +0 club (43, -9, D:1) a ball python skeleton (44, 2, D:1) a ball python skeleton (47, -16, D:1) a frilled lizard skeleton (51, 29, D:1) a +0 club (52, -11, D:1) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (53, -9, D:1) a +0 short sword (58, 32, D:1) a frilled lizard corpse (skeletalised by now) (61, 6, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Fagoekh's General Store a parchment of Alistair's Walking Alembic (239 gold) a scroll of identify (26 gold) a manual of Ranged Weapons (1040 gold) a scroll of identify (26 gold) a wand of acid (7) (382 gold) a potion of curing (39 gold) a +0 dagger (26 gold) a parchment of Bombard (325 gold) a +0 dagger (26 gold) (0, 0, D:2) a +0 dagger (1, 3, D:2) a +0 short sword (3, -3, D:2) a +0 club (4, -25, D:2) a +0 short sword (12, 16, D:2) a +0 spear (16, 6, D:2) a +0 sling a +0 club (17, 9, D:2) a +0 dagger (23, -5, D:2) a +0 club (25, -22, D:2) a +0 scale mail (25, 9, D:2) a parchment of Teleport Other (31, -32, D:2) a +0 dagger (38, 20, D:2) a +0 spear Level 3 of the Dungeon [Shop] Zucvoif's Assorted Antiques the +9 partisan of the Lusting Butterfly {entangle, *Noise rElec rC++ rN+} (2273 gold) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} (745 gold) Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 shortbow (81 gold) a +0 trident (94 gold) a condenser vane (1080 gold) a lightning rod (4/4) (1080 gold) (3, -4, D:3) a +0 trident (17, -10, D:3) a +0 whip (35, -14, D:3) a +0 ring mail (43, -7, D:3) a +0 club (47, 10, D:3) a +0 sling (49, 3, D:3) a +0 dagger (49, 6, D:3) a +0 whip a +0 whip a +0 leather armour (49, 7, D:3) a +0 spear (49, 8, D:3) a +0 spear (54, 9, D:3) a +0 mace Level 4 of the Dungeon (16, -3, D:4) a +1 robe of resistance (26, -5, D:4) a +0 dagger a +0 robe a +0 club a +0 dagger (27, -5, D:4) a +0 falchion a +0 ring mail (27, 1, D:4) a +0 cloak (30, -26, D:4) a +1 flail of protection a +0 scale mail (35, -28, D:4) a +0 robe (36, -5, D:4) a +0 scythe a +0 robe (37, -34, D:4) a +0 falchion (39, 1, D:4) a +0 whip (45, -33, D:4) a +0 sling (46, -20, D:4) a +0 club (61, -20, D:4) a +0 shortbow (64, -1, D:4) a +0 ring mail Level 5 of the Dungeon (0, 26, D:5) an inkwell talisman (0, 29, D:5) a +3 hand axe a +0 robe (0, 32, D:5) a +0 short sword a +0 robe (1, 4, D:5) a +0 leather armour a +0 club (1, 32, D:5) a +1 vampiric war axe a +0 robe a +2 falchion a +0 robe (2, 34, D:5) a +0 whip (5, 3, D:5) a +0 falchion (9, 5, D:5) a +0 ring mail (9, 16, D:5) a +0 short sword (12, 12, D:5) a +0 leather armour a +0 club a +0 whip (13, 12, D:5) a +0 leather armour a +0 dagger (22, 37, D:5) a +0 short sword a +0 leather armour (23, 36, D:5) a +0 dagger (26, 25, D:5) a +0 giant club (26, 26, D:5) a +0 club (35, 16, D:5) a scarf of harm (39, 18, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a ring of magical power (0, 1, D:6) a +0 scale mail (0, 2, D:6) a +0 hand axe (1, 4, D:6) a +0 robe (3, -11, D:6) a +0 club (10, -7, D:6) a +0 spear (14, -15, D:6) a +0 robe (32, -48, D:6) a +0 ring mail (36, -24, D:6) a +0 hand axe a +0 leather armour (40, -21, D:6) a +0 giant club (41, -20, D:6) a +0 shortbow (44, -25, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Mud Ujab's Antique Weapon Shop a +0 rapier of draining (238 gold) a +2 scimitar of protection (384 gold) a +3 demon trident of flaming (1240 gold) a +4 great sword of freezing (800 gold) a +4 giant club (482 gold) a +2 broad axe of flaming (564 gold) (10, 15, D:7) a +0 robe a +0 hand axe (30, 22, D:7) a +0 spear (30, 23, D:7) a +0 spear a +0 ring mail (31, 20, D:7) a +0 flail (31, 21, D:7) a +0 flail (31, 22, D:7) a +0 flail a rimehorn talisman (34, 6, D:7) a +0 dagger (50, 28, D:7) a +0 mace (55, 0, D:7) a +0 scale mail (58, -13, D:7) a +0 sling (58, 31, D:7) a hive talisman (67, 7, D:7) a +0 whip a +0 chain mail a +0 leather armour (67, 8, D:7) a +0 club a +1 heavy mace (67, 9, D:7) a +0 whip Level 8 of the Dungeon (11, 6, D:8) a +0 short sword (16, 10, D:8) a +0 club (19, 7, D:8) a +0 mace (19, 9, D:8) a +0 giant club a +0 giant club (21, 9, D:8) a +0 whip a +0 robe a +1 great sword (21, 10, D:8) a +0 spear a +0 robe a +0 club a +0 robe a +2 falchion a +0 robe a +0 short sword (21, 11, D:8) a +0 flail (24, -5, D:8) a +0 hand axe a +0 ring mail a +0 whip a +0 leather armour a +0 dagger a +0 dagger (25, -7, D:8) a +0 giant club a +0 mace a +0 ring mail a +2 battleaxe of freezing a +0 chain mail (25, -6, D:8) a +0 dagger a +0 ring mail a +0 club a +0 club a +0 ring mail a +0 dagger (25, -5, D:8) a +0 club a +2 falchion of flaming a +0 leather armour a +0 heavy flail a +0 hand axe a +0 flail a +0 leather armour a +0 trident (25, -4, D:8) a +0 short sword (26, -5, D:8) a +0 falchion a +0 club a +0 flail a +0 club a +0 scale mail a +0 flail (33, 1, D:8) a +0 whip a +0 ring mail (35, 25, D:8) a +0 leather armour a +0 whip (36, 25, D:8) a +0 robe a +3 long sword a +0 robe a +0 falchion (37, 24, D:8) a +0 robe a +0 flail (45, 45, D:8) a +0 club (46, 48, D:8) a +0 short sword (47, 48, D:8) a +0 dagger a +0 leather armour (48, 48, D:8) a +0 flail a +0 scale mail Level 9 of the Dungeon (2, 3, D:9) a +0 scale mail (24, -25, D:9) a +0 club a +0 robe (24, 5, D:9) a +0 hand axe (25, -23, D:9) a +0 halberd (26, -23, D:9) a +0 spear (27, -33, D:9) a +0 falchion a +0 robe (28, -23, D:9) a +0 whip (29, -28, D:9) a +0 robe (34, -24, D:9) a +0 trident a +0 ring mail (34, 14, D:9) 2 stones a +0 short sword (34, 15, D:9) a +0 club (35, -23, D:9) a +0 dagger a +0 robe (35, 14, D:9) a +0 club (36, -22, D:9) a +0 war axe a +0 plate armour (52, -33, D:9) a +0 orcbow Level 10 of the Dungeon [Shop] Vurrupp's Distillery a potion of curing (49 gold) a potion of ambrosia (132 gold) a potion of heal wounds (132 gold) a potion of mutation (132 gold) a potion of curing (49 gold) a potion of curing (49 gold) a potion of curing (49 gold) a potion of moonshine (16 gold) a potion of lignification (49 gold) [Shop] Owoereum's Weapon Emporium a +0 great sword (150 gold) a +0 rapier (82 gold) a +0 scimitar (90 gold) the +1 scimitar of the Uplifting Hero {flame, Will+} (426 gold) Will+: It increases your willpower. It cannot be enchanted further. a +2 lajatang of electrocution (742 gold) a +0 long sword (52 gold) a +0 trident of distortion (160 gold) a +0 mace (45 gold) a +4 heavy orcbow (438 gold) a +0 club (7 gold) (0, 0, D:10) a +0 chain mail (0, 5, D:10) a +0 ring mail (8, -2, D:10) a +0 ring mail (19, -10, D:10) a +0 chain mail a +0 whip (20, -10, D:10) a +0 club (21, -9, D:10) a +0 chain mail a +0 battleaxe (22, -11, D:10) a +0 chain mail a +0 club (22, -10, D:10) a +0 plate armour a +0 hand axe (22, -9, D:10) a +0 leather armour a +0 hand axe (23, -42, D:10) a +0 orcbow (27, -22, D:10) a +0 robe a +0 athame (27, -21, D:10) 4 stones a +0 short sword (28, -21, D:10) a +0 dagger of pain (29, -22, D:10) a curare-tipped dart a +0 club a +0 robe a +0 dagger (29, -21, D:10) a +0 robe a +1 dagger of protection a +0 club (29, -20, D:10) a +0 dagger of draining (32, -22, D:10) a +0 whip (39, -47, D:10) a +0 scale mail (54, -23, D:10) a +2 flail of distortion (54, -22, D:10) a +0 giant spiked club a +0 giant spiked club (55, -22, D:10) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (55, -21, D:10) a +0 ring mail a +0 mace a +0 club a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 robe (1, 3, D:11) a maw talisman (6, 33, D:11) a -2 glaive a +0 animal skin (17, 44, D:11) a +0 trident (17, 45, D:11) a +0 club a +0 dagger (17, 46, D:11) a +0 robe a +0 dagger (20, 23, D:11) a staff of cold (unseen) (20, 24, D:11) a +2 heavy hand axe (unseen) (21, 23, D:11) a +0 falchion (still there?) the ring of the Establishment {+Blink rElec rC- Will+ Slay+4} (still there?) [ring of slaying] +Blink: It lets you blink. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (21, 24, D:11) the ring "Fiad" {Str+3 Int+3 SInv} [ring of see invisible] Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (unseen) (21, 25, D:11) a ring of see invisible (22, 23, D:11) a +1 scimitar of freezing (unseen) (22, 25, D:11) a phial of floods (46, 12, D:11) a +0 quarterstaff (46, 37, D:11) a +0 mace (47, 31, D:11) a +0 dire flail a +0 giant club (48, 40, D:11) a +1 dagger of venom (48, 41, D:11) a +0 whip (48, 42, D:11) a +0 dagger (48, 44, D:11) a +0 whip (49, 38, D:11) a +0 dagger 2 stones a +0 robe (49, 41, D:11) a +0 dagger a +0 robe (50, 41, D:11) a +0 short sword a +0 short sword 5 stones (50, 42, D:11) a +0 dagger Level 12 of the Dungeon (0, 0, D:12) 3 large rocks (12, -20, D:12) a ring of wizardry (14, -16, D:12) a parchment of Sublimation of Blood (16, -17, D:12) a +0 shortbow (17, -27, D:12) 4 large rocks (21, -27, D:12) a +0 scale mail (35, -11, D:12) a +0 hand axe (42, -10, D:12) 5 large rocks (43, -33, D:12) a +0 scale mail (47, 1, D:12) a +0 ring mail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 buckler (7, 0, Orc:1) a +0 battleaxe a +0 plate armour (7, 1, Orc:1) a +0 flail a +0 plate armour (8, 1, Orc:1) a +0 dagger (9, 1, Orc:1) a +0 broad axe a +0 leather armour a +0 flail a +0 flail a +0 chain mail Level 2 of the Orcish Mines [Shop] Dubu's Antique Weapon Boutique a +0 battleaxe (280 gold) a +0 rapier (154 gold) a +0 hand axe (84 gold) a +0 quarterstaff (140 gold) a +0 orcbow (112 gold) a +0 glaive (280 gold) the +8 mithril axe "Arga" {speed, Will+} (2228 gold) Will+: It increases your willpower. It cannot be enchanted further. (8, 13, Orc:2) 5 gold pieces a +0 short sword a +0 leather armour (9, 13, Orc:2) 3 gold pieces a +0 club (10, -6, Orc:2) a +0 dagger a +2 robe of cold resistance (10, -1, Orc:2) a +0 hand axe a +0 plate armour (10, 0, Orc:2) a +0 trident a +0 leather armour (10, 11, Orc:2) 18 gold pieces (11, -2, Orc:2) a +0 war axe a +0 plate armour (11, 0, Orc:2) a +0 partisan a +0 plate armour (12, -1, Orc:2) a +0 long sword a +0 chain mail (14, 15, Orc:2) 31 gold pieces Level 1 of the Lair of Beasts [Shop] Hyasut's Antique Weapon Shop a +2 short sword of flaming (313 gold) a +1 trident of freezing (239 gold) a +0 great sword of protection (252 gold) the +2 rapier of Utacwi {flame, Fly rF+} (648 gold) Fly: It grants you flight. rF+: It protects you from fire. It cannot be enchanted further. (9, 42, Lair:1) a +0 cloak (19, 57, Lair:1) a +1 dire flail of concussion a +0 scale mail (26, 6, Lair:1) a +0 hand axe (30, 15, Lair:1) a +1 robe of cold resistance a +0 quarterstaff of freezing (44, 13, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (2, -10, Lair:2) the +8 arbalest "Pagyps" {elec, +Blink rElec} +Blink: It lets you blink. rElec: It insulates you from electricity. It cannot be enchanted further. (5, 21, Lair:2) a +0 chain mail (18, 0, Lair:2) a staff of fire (30, 3, Lair:2) a parchment of Animate Dead (36, -8, Lair:2) a +0 orcbow (50, 4, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts [Shop] Baaq Gal's Jewellery Boutique a +5 ring of evasion (unknown) (828 gold) a ring of wizardry (690 gold) a ring of wizardry (690 gold) the ring of Undoing {^Drain MP+9 Dex+3} (637 gold) [ring of magical power] ^Drain: It drains your maximum health when unequipped. MP+9: It affects your magic capacity (+9). Dex+3: It affects your dexterity (+3). a ring of willpower (unknown) (575 gold) an amulet of chemistry (unknown) (690 gold) an amulet of reflection (unknown) (690 gold) an amulet of dissipation (690 gold) (3, 20, Lair:3) a +0 leather armour (19, -13, Lair:3) a medusa talisman (26, 19, Lair:3) a +0 flail (41, 5, Lair:3) a +0 trident (41, 25, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (9, -12, Lair:4) a +6 ring of intelligence (18, -12, Lair:4) a +0 leather armour (30, -17, Lair:4) a human skeleton (33, -16, Lair:4) a human skeleton (38, -36, Lair:4) a +6 ring of dexterity (38, -12, Lair:4) a parchment of Apportation (45, -6, Lair:4) a +0 trident Level 5 of the Lair of Beasts (1, 26, Lair:5) a +1 leather armour of fire resistance (15, 1, Lair:5) a +0 dagger a +0 robe (18, 51, Lair:5) a +0 hand axe (19, 5, Lair:5) a +0 demon trident of venom (21, 48, Lair:5) a +0 leather armour (23, 24, Lair:5) a +0 leather armour (32, 17, Lair:5) a +0 leather armour (41, 23, Lair:5) a +0 trident (44, 30, Lair:5) a +0 cloak (46, 36, Lair:5) a +0 trident (55, 38, Lair:5) a +0 quarterstaff (55, 53, Lair:5) a staff of air (64, 14, Lair:5) a parchment of Vhi's Electric Charge (70, 13, Lair:5) a +0 scale mail