Maimakterion Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -20, D:1) a jackal skeleton (2, -19, D:1) a +0 dagger a quokka skeleton a kobold skeleton (2, -18, D:1) a jackal skeleton (2, 9, D:1) a +0 short sword a kobold corpse (skeletalised by now) (3, -20, D:1) a +0 club (4, 11, D:1) a +0 dagger (8, -2, D:1) a +0 dagger (22, -4, D:1) a +0 whip (24, -7, D:1) a +0 dagger (36, -25, D:1) a frilled lizard skeleton (37, -1, D:1) a +0 dagger (45, -23, D:1) a +0 dagger 3 stones (47, 1, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Vuafesm's Armour Shoppe a +0 helmet of intelligence (115 gold) a +3 plate armour of cold resistance (400 gold) a +0 scale mail (40 gold) a +1 buckler of protection (165 gold) a +0 leather armour (20 gold) a +0 scale mail (40 gold) a +0 leather armour (20 gold) the +3 scale mail of Quitwy {rC+ Int+4 Stlth+} (442 gold) rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 scale mail of cold resistance (210 gold) +1 fire dragon scales (570 gold) the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} (276 gold) Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. (13, 10, D:2) a +0 ring mail (13, 18, D:2) a +0 club a +0 sling (15, 23, D:2) a +0 dagger (15, 24, D:2) a +1 pair of boots (23, -4, D:2) a +0 short sword a kobold corpse (skeletalised by now) (30, -11, D:2) a +0 dagger (33, 18, D:2) a +0 robe (38, 28, D:2) a rat corpse (skeletalised by now) (38, 30, D:2) a +0 whip (40, -10, D:2) a bat skeleton (41, 2, D:2) a +0 dagger (41, 17, D:2) a bat skeleton (50, 25, D:2) a +0 club (53, -2, D:2) the inkwell talisman "Diufuh" {MP+6} [inkwell talisman] MP+6: It affects your magic capacity (+6). (54, 6, D:2) a staff of cold (60, 18, D:2) a +0 club (67, 6, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger an orc corpse (1, 5, D:3) an adder corpse (14, 12, D:3) a +0 whip