Dungeon Crawl Stone Soup version 0.35-a0-895-geb6f693df5 (webtiles) character file. Game seed: 3690663516068820816 28 Maimakterion the Conjurer (level 2, -2/20 HPs) Began as a Draconian Conjurer on Aug 28, 2026. Slain by Terence ... wielding a +0 falchion (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:09 (1288 turns). Maimakterion the Conjurer (Draconian Conjurer) Turns: 1288, Time: 00:02:09 Health: -2/20 AC: 4 Str: 9 XL: 2 Next: 96% Magic: 0/5 EV: 11 Int: 18 God: Gold: 40 SH: 0 Dex: 9 Spells: 2/5 levels left rFire + . . (50%) c - +2 whip (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... b - ring of protection from fire Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons c - a +2 whip of venom (weapon) Armour a - an orb of attunement Jewellery b - a ring of protection from fire (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of torment {unknown} h - a scroll of blinking {unknown} j - a scroll of brand weapon {unknown} k - a scroll of fear {unknown} l - a scroll of fog {unknown} m - 2 scrolls of identify {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of lignification {unknown} n - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Silence Hex/Air 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History n - a murky black potion You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a quokka. A quokka is nearby! The magic dart hits the quokka. You kill the quokka! Your Conjurations skill increases to level 5! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You encounter Terence the Veteran. He is wielding a +0 falchion and wearing a +2 scale mail of fire resistance. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +2 scale mail of fire resistance (asleep, 100% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence shouts! (Press . to maintain the ray.) You encounter a ribbon worm. The searing ray hits Terence. Terence is moderately wounded. Terence hits you with a +0 falchion. The searing ray misses Terence. Terence hits you with a +0 falchion. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you with a +0 falchion. You hit Terence. Terence is severely wounded. Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is poisoned. Terence is severely wounded. Terence closely misses you. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 falchion. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ##.. ......## #... ....... #..† #.....#########..< #..$...........#.. #######....# #######.##. ........... #.##. .....w@..# #.##. #@# #.##. ##.## #.### #. ##...## #.# #.##.....### #.# #..........# #.# ....#.....#.# #.### ###.##...##.# #.... #.###.###.# #..## #.####.###.###.# #..# You could see Terence (very poisoned) and a ribbon worm. Vanquished Creatures 2 endoplasms 6 hobgoblins 3 quokkas 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 5 goblins 5 kobolds (D:1) 4 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maimakterion the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 114 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/5 464 | D:1 | Learned a level 2 spell: Searing Ray 1256 | D:2 | Reached skill level 5 in Conjurations 1281 | D:2 | Encountered Terence 1288 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_ring, minmay_misc_feat_hallway D:2: layout_loops_ring, st_stairs_10, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 29 Melee: Unarmed || 25 Tailslap || 1 Whip || 4 Cast: Magic Dart || 47 Searing Ray || 1 Armour: None || 25 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1287 | 1263 | 24 | 0 | 1098 | 2 | 643.5 | Dungeon | 1287 | 1263 | 24 | 0 | 1098 | 2 | 643.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1079 daAuts D:2: 208 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+