Maimakterion Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 helmet a goblin corpse (1, -1, D:1) a frilled lizard corpse (1, 7, D:1) a +0 dagger a goblin skeleton (2, -1, D:1) a +0 club a stone (17, -10, D:1) a bat corpse (skeletalised by now) (17, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (17, 7, D:1) a +0 hand axe (20, 7, D:1) a quokka skeleton (21, 10, D:1) a quokka skeleton (25, 6, D:1) a +0 short sword (29, -9, D:1) a bat corpse (skeletalised by now) (36, -10, D:1) a quill talisman (38, -5, D:1) a bat corpse (skeletalised by now) (39, -5, D:1) a +0 dagger a +0 short sword a kobold corpse (skeletalised by now) (43, -11, D:1) a +0 short sword (44, 13, D:1) a +0 sling (48, -14, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (2, 20, D:2) a dart slug corpse (11, 2, D:2) the +2 robe of Lies {Harm rC++ Will-} Harm: It increases damage dealt and taken. rC++: It greatly protects you from cold. Will-: It decreases your willpower. It cannot be enchanted further. (12, 12, D:2) 15 gold pieces a +0 club a goblin corpse (17, 17, D:2) 11 gold pieces (19, 8, D:2) a +0 dagger a kobold corpse (20, 8, D:2) a quokka corpse (20, 11, D:2) 15 gold pieces (26, 9, D:2) a +0 ring mail