Malakbel Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, 20, D:1) a rat corpse (skeletalised by now) (3, 0, D:1) a +0 club (3, 2, D:1) a jackal corpse (skeletalised by now) (4, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 10, D:1) a +0 mace (25, 14, D:1) a +0 whip a gnoll corpse (skeletalised by now) (33, 21, D:1) 3 boomerangs (35, 12, D:1) a +0 hand axe (38, 10, D:1) a frilled lizard corpse (skeletalised by now) (39, 12, D:1) a rat corpse (skeletalised by now) (40, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 13, D:1) a rat corpse (skeletalised by now) (41, 13, D:1) a +0 dagger (43, -10, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (2, -4, D:2) a +0 hand axe a gnoll corpse (6, -5, D:2) a +0 club a +0 sling (8, 20, D:2) an adder corpse (26, -9, D:2) a scroll of identify (27, -11, D:2) a +0 halberd a gnoll corpse (38, 28, D:2) a +0 mace (44, 38, D:2) a +0 falchion