Malakbel Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (1, -44, D:1) a hobgoblin corpse (skeletalised by now) (1, -43, D:1) a +0 short sword a kobold corpse (skeletalised by now) (6, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, 2, D:1) a hobgoblin skeleton (13, 4, D:1) a +0 dagger (20, -51, D:1) a +0 ring mail (25, -4, D:1) a +0 dagger (37, -6, D:1) a +0 dagger a goblin skeleton (40, 10, D:1) a +0 club (42, -46, D:1) a bat corpse (skeletalised by now) (42, -14, D:1) a +0 club (44, -18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, -42, D:1) a +0 dagger a kobold corpse (skeletalised by now) (46, -34, D:1) 6 curare-tipped darts (47, -42, D:1) a rat corpse (skeletalised by now) (47, -25, D:1) a +0 club a goblin corpse (skeletalised by now) (53, -46, D:1) a +0 club (57, -31, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (3, 10, D:2) a +0 ring mail (5, 10, D:2) a +0 short sword a kobold corpse (skeletalised by now) (6, 7, D:2) a +0 dagger (16, -7, D:2) a +0 ring mail (17, -5, D:2) a +0 falchion (17, 4, D:2) the +4 hand axe of Doom {vamp, *Noise rF+ rN+} *Noise: It may make a loud noise when swung. rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 sling a goblin skeleton (21, 27, D:2) a +0 dagger 3 stones (26, 1, D:2) 2 stones a +0 dagger (51, -27, D:2) a +0 dagger a +0 sling a goblin skeleton an adder skeleton (59, 0, D:2) a +0 hand axe a +0 ring mail the human corpse of Terence (skeletalised by now) (62, 2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (11, -9, D:3) a +0 ring mail (14, -40, D:3) a bat corpse (skeletalised by now) (15, 2, D:3) a +0 mace (19, -24, D:3) a +0 short sword (22, -40, D:3) a +0 club (23, -41, D:3) a +0 whip (24, -20, D:3) 5 boomerangs (28, -46, D:3) a +0 mace a +0 hand axe a +0 club a +0 dagger 4 stones an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (28, -44, D:3) a +0 trident (44, -11, D:3) a +0 falchion an orc corpse (skeletalised by now) (44, -5, D:3) a quill talisman Level 4 of the Dungeon (4, -9, D:4) a +0 sling (6, -16, D:4) a +0 whip a gnoll skeleton a ball python skeleton (7, -16, D:4) a +0 spear (11, 12, D:4) a +0 mace (11, 19, D:4) a +0 robe (15, -9, D:4) a +0 flail (16, -9, D:4) a +0 club a +0 whip a +0 robe a goblin corpse (skeletalised by now) (16, -8, D:4) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (17, -7, D:4) a +0 dagger a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) a quokka corpse (skeletalised by now) (19, -9, D:4) a +0 falchion (28, -22, D:4) an adder skeleton (30, -16, D:4) a +0 long sword (35, -1, D:4) a +0 whip a kobold skeleton a jackal skeleton (36, -2, D:4) a jackal skeleton Level 5 of the Dungeon (15, -7, D:5) a hound corpse (skeletalised by now) (22, 2, D:5) a +0 scale mail (30, 20, D:5) a +0 ring mail (34, 17, D:5) a +0 ring mail (36, -2, D:5) 5 poisoned darts (38, 18, D:5) a +0 flail (39, 19, D:5) a +0 whip Level 6 of the Dungeon (8, 35, D:6) an adder corpse (skeletalised by now) (10, -1, D:6) a hound skeleton (21, -7, D:6) a +0 war axe (23, -3, D:6) a +0 club (39, -6, D:6) a +0 flail (42, -3, D:6) 3 poisoned darts (43, -5, D:6) a parchment of Lesser Beckoning (45, 3, D:6) a +0 dagger (46, -5, D:6) 4 poisoned darts (46, 3, D:6) a +0 whip (46, 13, D:6) a hound skeleton Level 7 of the Dungeon (0, 0, D:7) a water moccasin corpse (5, -2, D:7) 10 gold pieces