Malakbel Level 1 of the Dungeon (3, -28, D:1) a +0 club a goblin corpse (3, -8, D:1) a rat skeleton (6, -36, D:1) a rat corpse (10, -7, D:1) a +0 dagger (13, -33, D:1) a +0 dagger a goblin corpse (15, -37, D:1) a +0 short sword (15, -16, D:1) a +0 club a bat skeleton a goblin skeleton (16, -16, D:1) a +0 dagger a kobold skeleton (20, -38, D:1) a frilled lizard skeleton (21, -42, D:1) a staff of cold (21, -39, D:1) a +0 dagger (23, -28, D:1) a +0 leather armour (28, -23, D:1) a bat corpse (skeletalised by now) (36, -11, D:1) a +0 dagger (37, -29, D:1) a +0 short sword a kobold corpse (skeletalised by now) (37, -19, D:1) a +0 club a goblin skeleton (37, -12, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (37, -11, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (40, -39, D:1) a +0 robe (46, -25, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (2, -4, D:2) a ring of protection from cold