MalibuStacey Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 0, D:1) a frilled lizard corpse (skeletalised by now) (4, 5, D:1) a +0 dagger (7, -15, D:1) a +0 devious dagger a goblin corpse (skeletalised by now) (11, 7, D:1) a bat corpse (skeletalised by now) (14, 10, D:1) a +0 ring mail (41, -22, D:1) a rat corpse (skeletalised by now) (50, -15, D:1) a ball python corpse (skeletalised by now) (53, -15, D:1) a +2 dagger of venom Level 2 of the Dungeon [Shop] Urhuqe Irch's Antique Weapon Emporium a +0 long sword (87 gold) a +0 sling (37 gold) a +0 dagger (50 gold) a +0 quarterstaff (125 gold) a +0 dagger (50 gold) a +0 whip (62 gold) a +0 spear (75 gold) a +3 whip (487 gold) [Shop] Xottaw's Assorted Antiques a tin of tremorstones (2/2) (1080 gold) a Gell's gravitambourine (2/2) (1080 gold) a potion of might (108 gold) a scroll of identify (54 gold) a tin of tremorstones (2/2) (1080 gold) a +0 short sword (81 gold) a lightning rod (4/4) (1080 gold) a potion of heal wounds (216 gold) a scroll of teleportation (81 gold) a scroll of noise (27 gold) a +0 ring mail (108 gold) [Shop] Rymal's General Store a +0 pair of boots (49 gold) a parchment of Summon Mana Viper (202 gold) a parchment of Inner Flame (96 gold) a scroll of fear (unknown) (44 gold) a +0 war axe (38 gold) a parchment of Freeze (44 gold) 2 poisoned darts (13 gold) (1, -20, D:2) a +0 glaive (3, 5, D:2) the felid skeleton of Natasha (3, 13, D:2) a +0 club a kobold corpse (skeletalised by now) (4, 6, D:2) a +0 mace of protection a +0 ring mail (8, -7, D:2) a +0 club (10, 10, D:2) a ball python skeleton (12, -13, D:2) the felid corpse of Natasha (skeletalised by now) (14, -22, D:2) a +0 hand axe (14, -12, D:2) a +0 dagger (15, -9, D:2) a +0 club (16, -10, D:2) a +0 club a +0 dagger a +0 dagger a +0 animal skin a +0 helmet a +0 club a +0 dagger an orc skeleton a goblin skeleton a goblin skeleton (16, -9, D:2) a +0 whip a hobgoblin skeleton (18, -12, D:2) a +0 flail a +0 leather armour (18, -10, D:2) a +0 dagger (18, -9, D:2) a +0 dagger a goblin skeleton (23, -12, D:2) a +0 dagger 2 stones a kobold skeleton (23, 9, D:2) an orb of guile (29, -6, D:2) a +0 morningstar (29, -4, D:2) a +0 club a +0 dagger a +0 robe a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (30, -4, D:2) a +0 short sword a +0 dagger 3 stones a kobold corpse (skeletalised by now) (31, -30, D:2) a rat corpse (skeletalised by now) (32, 1, D:2) a +0 flail (33, -18, D:2) the felid corpse of Natasha (skeletalised by now) (38, -14, D:2) a +0 ring mail Level 3 of the Dungeon (5, 25, D:3) the +5 ring mail of Jujuguam {Will+ Str+2} Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. (14, 16, D:3) the +0 short sword of Horchy {heavy, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (14, 29, D:3) a +0 dagger (15, 15, D:3) a +0 hand axe a +0 scale mail an orc skeleton (15, 16, D:3) a +0 dagger a +0 robe a +0 hand axe an orc skeleton (16, 16, D:3) a +0 club (18, 19, D:3) a +0 whip 5 stones a ball python skeleton (25, 32, D:3) a +0 morningstar (32, 17, D:3) a +0 animal skin (36, 21, D:3) a +0 dagger a frilled lizard corpse (skeletalised by now) (37, 22, D:3) the inkwell talisman of Feic {rN+} [inkwell talisman] rN+: It protects you from negative energy. (43, 28, D:3) the quill talisman of Myxomase {Harm rF++ rC- Dex-5} [quill talisman] Harm: It increases damage dealt and taken. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Dex-5: It affects your dexterity (-5). (48, 5, D:3) a rat skeleton an adder skeleton (49, 25, D:3) a +0 dagger a goblin corpse (skeletalised by now) (50, 21, D:3) a +0 robe (55, 28, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a black bear corpse (skeletalised by now) (11, 1, D:4) a +0 pair of gloves (12, -19, D:4) a +0 club (15, -23, D:4) a +0 morningstar an orc corpse (skeletalised by now) (16, -23, D:4) a hobgoblin corpse (skeletalised by now) (20, -3, D:4) a +0 short sword a kobold skeleton (21, -3, D:4) a +1 dagger of venom (21, 29, D:4) a +0 giant club (28, 22, D:4) a +0 glaive a +0 orcbow a +0 plate armour a +0 long sword of flaming (30, -28, D:4) a +0 dagger (31, -3, D:4) a +0 dire flail (35, -1, D:4) a +0 robe (36, -10, D:4) a +0 dagger (36, 24, D:4) a +0 dagger a +0 robe Sif Muna's Lectures on Kinetic Energy Spells Type Level a - Searing Ray Conjuration 2 Trog disapproves of the use of such an item. an orc corpse (skeletalised by now) (41, 8, D:4) a +2 spear of venom Level 5 of the Dungeon (0, 6, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (2, 1, D:5) a +0 dagger an orc corpse (skeletalised by now) (2, 5, D:5) a +0 war axe (8, 6, D:5) an adder corpse (skeletalised by now) (14, 40, D:5) a +0 spear (15, 10, D:5) the human skeleton of Prince Ribbit (23, 24, D:5) a +0 shortbow a centaur skeleton (37, -10, D:5) a +0 hammer (38, -7, D:5) a +2 quarterstaff of chaos (41, 31, D:5) a +0 glaive (46, 12, D:5) a +0 scale mail (47, 27, D:5) a yak skeleton a yak skeleton a yak skeleton a yak skeleton (51, -1, D:5) a +0 club a +0 ring mail (52, -1, D:5) a +0 whip (54, -1, D:5) a parchment of Launch Clockwork Bee Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (1, -3, D:6) a +0 leather armour (12, -4, D:6) a +2 heavy flail a +0 chain mail a +0 giant club (12, -2, D:6) a +0 ring mail (13, 13, D:6) a +0 long sword (16, 19, D:6) a +0 hand axe (19, -10, D:6) a +0 hand axe (19, -9, D:6) a +0 war axe a +0 plate armour a +0 short sword an orc skeleton (21, 18, D:6) 18 gold pieces (27, -16, D:6) an inkwell talisman (29, -16, D:6) a +0 dagger (29, 12, D:6) an adder corpse (33, -8, D:6) an adder corpse the Ecumenical Temple