MalibuStacey Level 1 of the Dungeon (3, 19, D:1) a +0 robe (4, 9, D:1) a jackal corpse (skeletalised by now) (5, 12, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, 26, D:1) a bat corpse (skeletalised by now) (7, 9, D:1) a +0 flail (13, 27, D:1) a hobgoblin corpse (skeletalised by now) (13, 30, D:1) a +0 sling (17, 13, D:1) a +0 club (19, 30, D:1) a rat skeleton (21, 35, D:1) a +0 sling (33, 10, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (36, -4, D:1) a quokka skeleton (41, 45, D:1) a +0 war axe (44, 12, D:1) a bat skeleton (47, 27, D:1) a +0 whip (47, 31, D:1) a bat corpse (skeletalised by now) (47, 38, D:1) a hobgoblin corpse (skeletalised by now) (49, 34, D:1) a +0 whip a kobold corpse (skeletalised by now) (49, 35, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 6, D:2) a ball python corpse (skeletalised by now) (17, -1, D:2) a +0 dagger (23, -25, D:2) a +0 leather armour (33, -8, D:2) a +0 dagger (34, 12, D:2) a frilled lizard skeleton (36, -25, D:2) a +0 club (36, -16, D:2) a +0 whip a +0 flail a frilled lizard skeleton a gnoll skeleton a quokka skeleton a gnoll skeleton a frilled lizard skeleton (41, 19, D:2) the inkwell talisman "Axyor" {rElec Str+3} [inkwell talisman] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). (44, 16, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (48, -6, D:2) a +0 robe (51, 12, D:2) a +0 flail of venom Level 3 of the Dungeon (0, 0, D:3) a +0 whip (5, -42, D:3) a +0 robe (9, -19, D:3) a rat corpse (skeletalised by now) (10, -18, D:3) a +0 spear (18, -29, D:3) a +0 club a +0 leather armour (19, -33, D:3) a +0 dagger a +0 robe an orc skeleton (19, -32, D:3) a +0 hand axe an orc skeleton (19, -23, D:3) a +0 whip a +0 leather armour a +2 whip of freezing 5 stones an orc skeleton (20, -41, D:3) a +0 robe (20, -34, D:3) a +0 club an orc skeleton (21, -26, D:3) an adder skeleton (38, -51, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (38, 0, D:3) a quokka corpse (skeletalised by now) (41, -41, D:3) a +0 mace a +0 leather armour (46, -54, D:3) a +0 dagger a goblin corpse (skeletalised by now) (54, -9, D:3) a +0 club (57, -4, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Noliysch's Antique Weapon Shoppe a +0 war axe (94 gold) a +0 trident (94 gold) a +6 antimagic spear (1107 gold) a +0 whip (67 gold) the +4 battleaxe of Sequestration {drain, rElec Will+} (1555 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. a +0 short sword (81 gold) a +2 falchion of freezing (469 gold) a +0 mace (81 gold) a +0 scimitar (162 gold) a +0 lajatang (405 gold) a +0 spear (81 gold) (0, 0, D:4) an iguana corpse (skeletalised by now) (3, -2, D:4) a +0 morningstar (11, 8, D:4) a ball python corpse (skeletalised by now) (13, 15, D:4) an adder corpse (skeletalised by now) (17, -40, D:4) a +3 ring mail (20, -8, D:4) a +0 club (22, -26, D:4) a +0 dagger a +0 club a +0 sling a goblin skeleton (23, -26, D:4) a +0 dagger (29, -28, D:4) a +0 hand axe an orc skeleton (33, -28, D:4) a +0 dagger a goblin skeleton (34, 2, D:4) a +0 whip a +0 club a +0 halberd a gnoll skeleton (34, 3, D:4) a +0 club a +0 club a +0 robe (34, 4, D:4) a +0 club a gnoll skeleton (37, 18, D:4) a +0 rapier (47, -35, D:4) a +0 flail (51, 6, D:4) a +0 club a +0 sling (51, 7, D:4) an adder skeleton (57, -3, D:4) a +0 short sword a stone Level 5 of the Dungeon (6, 12, D:5) a +0 mace a +0 flail a +0 chain mail a +0 short sword a +0 leather armour a +0 club a +0 ring mail an orc corpse an orc corpse a hound corpse (7, 12, D:5) a +0 club (21, 8, D:5) 4 gold pieces the Necropolis (1, 1, Necropolis) 4 boomerangs (1, 2, Necropolis) a +0 ring mail (2, 3, Necropolis) 15 gold pieces (3, 4, Necropolis) 12 gold pieces (4, 4, Necropolis) a +0 ring mail (7, -5, Necropolis) a scroll of identify (8, -5, Necropolis) a parchment of Foxfire (9, -4, Necropolis) a +2 scimitar of electrocution (unseen) (10, -3, Necropolis) a +0 robe (10, -2, Necropolis) a scroll of identify (15, 19, Necropolis) the +8 sling "Sebloxt" {chaos, rF+ Int+3 SInv} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (15, 20, Necropolis) 11 gold pieces (16, 19, Necropolis) 14 gold pieces (16, 20, Necropolis) a potion of ambrosia (16, 25, Necropolis) 5 gold pieces (21, 20, Necropolis) 14 gold pieces (22, 31, Necropolis) 14 gold pieces (27, 26, Necropolis) 13 gold pieces (27, 31, Necropolis) a potion of ambrosia (27, 32, Necropolis) 19 gold pieces (28, 31, Necropolis) 10 gold pieces (28, 32, Necropolis) a potion of mutation (39, 2, Necropolis) 16 gold pieces (40, 1, Necropolis) 21 gold pieces (40, 2, Necropolis) a +0 hand axe (40, 3, Necropolis) a potion of moonshine (41, 2, Necropolis) 18 gold pieces