Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 15109574108984403808 18 Manel the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Oct 4, 2025. Killed from afar by Sigmund (11 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:50 (880 turns). Manel the Conjurer (Deep Elf Conjurer) Turns: 880, Time: 00:01:50 Health: -2/15 AC: 3 Str: 4 XL: 2 Next: 51% Magic: 5/8 EV: 11 Int: 22 God: Gold: 70 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . f - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . m - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) m - a +0 cloak (worn) Scrolls c - a scroll of amnesia {unknown} e - 2 scrolls of noise {unknown} h - a scroll of fog {unknown} j - 2 scrolls of vulnerability {unknown} k - 2 scrolls of fear {unknown} Potions b - a potion of magic d - 2 potions of brilliance {unknown} g - a potion of curing {unknown} i - 2 potions of might {unknown} l - a potion of haste {unknown} n - a potion of enlightenment {unknown} Skills: + Level 2.7 Dodging - Level 2.4 Stealth * Level 3.6 Spellcasting * Level 4.7 Conjurations + Level 0.0 Forgecraft You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 4% N/A 34% 3 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Rending Blade Conj/Frge 14% 2d7 41% 4 Dimensional Bullseye Hex/Tloc 2% N/A 75% 4 Platinum Paragon Frge 2% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +4 scythe of flaming and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. Unknown command. Sigmund points at you and mumbles some strange words. You resist with significant effort. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. Okay, then. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Okay, then. There is an open door here. There is a stone staircase leading down here. You climb downwards. Level annotation: Sigmund There is a stone staircase leading up here. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +4 scythe of flaming and wearing a +0 robe (lightly wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is heavily wounded. (Press . to maintain the ray.) Sigmund casts a spell at you. The magic dart hits you. The searing ray hits Sigmund! Sigmund is almost dead. Sigmund casts a spell at you. The puff of flame hits you! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. #># ...# #.# #...# #.# ..... #.# ...## #@# ..# #.# #รท# #.#####.###.# #<.@........# #######@# #.# #.# #.# #.# ..# .## . You could see Sigmund. Vanquished Creatures 3 endoplasms 2 hobgoblins (D:2) 3 ball pythons 2 bats 2 goblins (D:1) 3 jackals (D:1) 3 kobolds 2 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Manel the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 190 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 249 | D:1 | Found Xucinikh's Jewellery Boutique. 792 | D:2 | Noticed Sigmund 861 | D:1 | Learned a level 2 spell: Searing Ray 880 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, serial_shops, nicolae_shop_window_shopping D:2: layout_loops_ring, dreamdust_ecumenical_altar_statues, minmay_pentomino_pile, uniq_sigmund Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Magic Dart || 44 Searing Ray || 1 Armour: Robe || 12 Dodge: Dodged || 10