Manel Level 1 of the Dungeon (2, 11, D:1) a +0 club (10, 10, D:1) 6 stones (14, -1, D:1) a ball python corpse (skeletalised by now) (19, -16, D:1) a +0 robe (20, 25, D:1) a +0 club a goblin corpse (skeletalised by now) (22, 26, D:1) a +0 ring mail (23, -16, D:1) a frilled lizard skeleton (35, -3, D:1) a +0 short sword 2 stones a kobold skeleton (35, 2, D:1) a +0 ring mail (36, -19, D:1) a hobgoblin skeleton (42, 14, D:1) a quokka corpse (skeletalised by now) (49, -13, D:1) a +0 leather armour (50, -14, D:1) a +0 dagger (51, -3, D:1) a jackal skeleton (52, -3, D:1) a jackal skeleton (61, -3, D:1) a +0 dagger 2 stones (62, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, 13, D:2) a bat corpse (skeletalised by now) (9, 14, D:2) an adder corpse (skeletalised by now) (14, 35, D:2) a +0 club a goblin corpse (skeletalised by now) (22, -5, D:2) an adder skeleton (23, 3, D:2) a quokka skeleton (31, 0, D:2) 3 stones (34, -20, D:2) a ball python skeleton (34, 20, D:2) a hobgoblin corpse (skeletalised by now) (41, 13, D:2) a +0 robe (41, 22, D:2) an adder skeleton (60, 34, D:2) a +2 heavy flail Level 3 of the Dungeon (3, -1, D:3) 7 stones (7, -12, D:3) a +0 ring mail (13, -12, D:3) a frilled lizard skeleton (14, -22, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (15, -27, D:3) a +0 chain mail (16, -35, D:3) a quokka skeleton (16, -13, D:3) a +0 ring mail a hobgoblin skeleton (16, -10, D:3) a +0 scale mail a +0 ring mail a +0 club a +0 short sword a +0 leather armour a +0 leather armour a +0 trident an orc skeleton an orc skeleton (18, -14, D:3) a bat skeleton (21, -36, D:3) a rat corpse (skeletalised by now) (23, -11, D:3) a rat skeleton (24, -11, D:3) a rat skeleton (28, -29, D:3) a bat skeleton (30, -35, D:3) a +0 dagger (32, -35, D:3) a hive talisman (33, -13, D:3) a hobgoblin skeleton (36, -21, D:3) an adder skeleton (36, -11, D:3) a +0 club (36, -2, D:3) a +0 whip a kobold skeleton (47, -20, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (13, -16, D:4) an inkwell talisman (20, -8, D:4) a +0 club a +0 leather armour (21, 17, D:4) a staff of alchemy (27, -25, D:4) a +0 hand axe (35, 4, D:4) a ball python skeleton (36, -9, D:4) the +7 great sword of the Conjuring Whale {flame, rPois rC- Int-2 Stlth+} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. (38, 8, D:4) a +0 hand axe a +0 dagger a +0 robe a +0 falchion an orc skeleton (38, 9, D:4) a +0 dagger a +0 robe (45, -28, D:4) a +0 plate armour Level 5 of the Dungeon (7, 5, D:5) a +0 whip (11, -1, D:5) a +1 dagger of holy wrath (14, 0, D:5) a +0 club a +0 robe a gnoll corpse (14, 1, D:5) a +0 club (14, 2, D:5) a +0 whip a +0 whip a +0 halberd a gnoll corpse (16, 6, D:5) a +0 trident (20, 14, D:5) a wand of flame (23) the Ecumenical Temple