Manel Level 1 of the Dungeon (11, 8, D:1) a +2 dagger (14, 38, D:1) a +0 dagger (16, 36, D:1) a jackal corpse (skeletalised by now) (17, 1, D:1) a frilled lizard skeleton (18, 17, D:1) a +0 robe (23, 16, D:1) a +0 cloak (24, 0, D:1) a +0 dagger (25, 43, D:1) a +0 club (26, 13, D:1) a ball python skeleton (26, 41, D:1) a +0 dagger (35, 14, D:1) a hobgoblin corpse (skeletalised by now) (39, 6, D:1) a +0 leather armour (46, 15, D:1) a +0 dagger (48, 12, D:1) a +0 dagger 2 stones (49, 34, D:1) a rat corpse (skeletalised by now) (50, 21, D:1) a +0 dagger Level 2 of the Dungeon (2, -37, D:2) a ball python corpse (skeletalised by now) (3, 10, D:2) a ball python skeleton (10, -34, D:2) a +0 hammer (11, -32, D:2) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (18, 19, D:2) a rat skeleton (18, 20, D:2) a +0 robe (21, 13, D:2) a rimehorn talisman (30, -8, D:2) a rat corpse (skeletalised by now) (34, 8, D:2) a hobgoblin skeleton (36, -30, D:2) a bat skeleton (39, -37, D:2) a +0 leather armour (41, -24, D:2) the sanguine talisman of Cane {Will++ Dex+4 SInv} [sanguine talisman] Will++: It greatly increases your willpower. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (51, -39, D:2) a +0 dagger (51, -27, D:2) a +0 falchion (59, -6, D:2) a rat corpse (skeletalised by now) (60, -20, D:2) a jackal corpse (skeletalised by now) (62, -10, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 2 curare-tipped darts