Manel Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (0, 5, D:1) a +0 ring mail (1, -6, D:1) a frilled lizard corpse (skeletalised by now) (2, -6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (4, 21, D:1) a +0 club a quokka corpse (skeletalised by now) (10, -18, D:1) a bat corpse (skeletalised by now) (15, 8, D:1) a +0 short sword (19, 4, D:1) a +0 ring mail (24, 15, D:1) a rat corpse (skeletalised by now) (26, -13, D:1) a ball python skeleton (27, -13, D:1) a ball python skeleton (28, 18, D:1) 5 stones (30, -1, D:1) a hobgoblin corpse (skeletalised by now) (32, 10, D:1) a quokka skeleton (35, 9, D:1) a +0 short sword a kobold skeleton (35, 13, D:1) a frilled lizard skeleton (35, 14, D:1) a hobgoblin skeleton (39, 28, D:1) a +0 club a goblin corpse (skeletalised by now) (47, 4, D:1) a +0 club a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (47, 7, D:1) a +0 whip a kobold corpse (skeletalised by now) (49, 9, D:1) a ball python corpse (skeletalised by now) (50, -17, D:1) a quokka corpse (skeletalised by now) (50, 11, D:1) a bat corpse (skeletalised by now) (52, 14, D:1) a +0 dagger (53, 9, D:1) a +0 leather armour (54, 16, D:1) a +0 pair of gloves (58, 14, D:1) a +0 club Level 2 of the Dungeon (6, 3, D:2) a +0 club a kobold skeleton (7, 2, D:2) a +0 club a goblin skeleton (16, 3, D:2) a bat skeleton (17, -5, D:2) the +6 great sword of Courage {holy, rCorr Int+3} rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (20, -10, D:2) a frilled lizard corpse (skeletalised by now) (20, -3, D:2) a rat corpse (skeletalised by now) (22, 6, D:2) a +0 trident 3 stones (24, -5, D:2) a +0 club (25, -19, D:2) a +0 ring mail (26, -7, D:2) 6 stones (32, 7, D:2) a +0 short sword (33, -14, D:2) a +0 club (33, 3, D:2) a +0 dagger (46, -19, D:2) a quill talisman (46, 12, D:2) a +0 club a goblin corpse (skeletalised by now) (47, 12, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 14 gold pieces (3, -4, D:3) 4 gold pieces (4, -8, D:3) a potion of enlightenment (5, 2, D:3) a +0 dagger a +0 sling (5, 17, D:3) a bat corpse (skeletalised by now) (6, -1, D:3) an adder corpse (skeletalised by now) (10, 17, D:3) a potion of heal wounds (14, 2, D:3) a +0 long sword (31, -9, D:3) a +0 scale mail (32, 0, D:3) a hobgoblin corpse (skeletalised by now) (32, 9, D:3) a +0 club (38, -5, D:3) a rat corpse (skeletalised by now) a sewer (0, 0, Sewer) a scroll of teleportation (1, -1, Sewer) a potion of heal wounds (1, 1, Sewer) a potion of might (2, 0, Sewer) a potion of enlightenment (3, 0, Sewer) a +0 short sword a kobold corpse