Manel Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, -10, D:1) a +0 club (9, -3, D:1) a hobgoblin skeleton (10, 14, D:1) 6 stones (14, -19, D:1) a +0 club (16, -4, D:1) a +0 short sword 4 stones (18, 18, D:1) a +0 club (24, 19, D:1) a ball python corpse (skeletalised by now) (32, 25, D:1) an inkwell talisman (37, -13, D:1) a +0 short sword 5 stones (42, -8, D:1) 2 stones (53, -7, D:1) a +0 leather armour (55, 5, D:1) a jackal corpse (skeletalised by now) (63, -8, D:1) a +0 club (65, -12, D:1) a +0 scale mail (68, -3, D:1) 7 stones (70, -24, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (5, 7, D:2) a +0 dagger (8, -15, D:2) a +0 club a goblin corpse (8, -13, D:2) a +0 leather armour (8, -7, D:2) a +0 spear (11, -5, D:2) a +0 club (18, -15, D:2) a +0 dagger (18, -3, D:2) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). (19, 0, D:2) a +0 ring mail (25, 0, D:2) a scroll of amnesia (29, -12, D:2) a +0 sling (30, 4, D:2) 3 poisoned darts